Index of /beachware/DOSGAMES/PUZZLES/CUBIST

      Name                    Last modified       Size  Description

[DIR] Parent Directory 11-Jan-2006 04:56 - [TXT] BETASITE.BBS 25-May-1994 13:01 1k [   ] BETASITE.DOC 27-May-1994 15:22 7k [TXT] BUGREPRT.FRM 18-May-1994 18:24 2k [   ] CUBEHELP.ANS 21-May-1994 11:36 2k [   ] CUBEMENU.ANS 20-May-1994 15:14 1k [TXT] CUBESCRS.ANS 23-May-1994 14:26 1k [TXT] CUBESCRS.ASC 23-May-1994 14:26 1k [TXT] CUBINTRO.ANS 20-May-1994 12:40 1k [TXT] CUBIST.ANS 20-May-1994 17:59 2k [   ] CUBIST.EXE 23-May-1994 14:27 122k [TXT] DESC.SDI 21-May-1994 11:08 1k [TXT] DOOR.BAT 21-May-1994 11:09 1k [TXT] FILE_ID.DIZ 21-May-1994 11:11 1k [TXT] REGISTER.FRM 21-May-1994 11:13 3k [TXT] SYSOP.TXT 23-May-1994 14:30 4k

                                THE CUBIST
                         Copyright 1994 B&D Software

 This game DIRECTLY supports the following BBS programs:
 ============================================================================
 RBBS v17.x/QuickBBS/SuperBBS/RA   ;caller file = DORINFOx.DEF (x=1-9)
 WILDCAT v2.xx                     ;caller file = CALLINFO.BBS
 GAP                               ;caller file = DOOR.SYS (a standard)
 PHOENIX v1.x and up               ;caller file = INFO.BBS
 PCBoard v14.x and up              ;caller file = PCBoard.sys
 WWIV v4.x                         ;caller file = CHAIN.TXT
 SpitFire                          ;caller file = SFDOORS.DAT

       OPUS boards can use DoorMaster 3.13 to convert/run the game
       or semd me the lay-out of the LASTUSER.BBS you use and I will
       include it in future versions!
 ============================================================================
      Registration information is available in the file REGISTER.FRM

Place ALL FILES that accompany this ZIP in the same DOS or DOOR# directory.
Everything that you need to operate this software game IS included in this
ZIP archive.  Do not erase any files unless you are certain you know exactly
what they are!

With this doorgame B&D Software now includes a routine where, if you do not
want to edit the configuration file you can just delete it and run CUBIST.EXE
locally. The game will detect the files absence and prompt you for the data!
As before you may, of course, edit the ASCII file, CUBIST.CFG with an
ASCII editor. This file includes information about your BBS which will be
presented to the door users.

You must know the proper name for your particular BBS's caller file, as it
is needed in the batch file which runs the door.

If your BBS door type is not supported and you have to use a conversion
program to create/convert your particular BBS's caller information file, I
can add one if given the correct data.  Please, refer to your BBS's
documentation and notice the caller information file that your software
creates when going to a SHELL or EXTERNAL process.  I need to have the
following data to be able to be read in from a standard ASCII file produced
by the BBS software you have.

   (1) Callers First and Last Name
   (2) PORT used (ie COM1: or COM2:)
   (3) baud rate of caller (DCE)
   (4) remaining time left in minutes
   (5) flag for ANSI color or MONOchrome graphics

Nearly ALL BBS's pkgs produce a caller info file when exiting to a door.
Completely document your particular file and I will add support for your BBS
type in future releases of this door and other doors by B&D Software.

     Thank you for trying The Cubist!  I hope you enjoy it!