HXGUI Test Programs These are some test applications which may be useful in case of problems with HX's Win32 emulation: þ DITEST.EXE: a Win32 console application using DirectInput for keyboard and mouse and displaying the values received from these devices. As far as SDL is concerned: if DirectInput doesn't work, one can rename DINPUT.DLL to any other name. SDL will then fall back to use the standard Win32 messages for input and GDI DIBs for output. þ DSTEST.EXE: simple wave sound player (Win32 console). To check sound output with DirectSound. þ GETSB.EXE: displays information about a SoundBlaster device installed on the computer. HX requires at least a SoundBlaster Pro, which has a DSP version of 3.xx. For 16-bit sound a SoundBlaster 16 compatible device is required (DSP version >= 4). þ OGLTEST.EXE: this is an OpenGL sample (NeHe's OpenGL lesson 5). Screen resolution should be set to 32 bpp for it. þ PLAYWAVE.EXE: simple wave sound player (Win32 console) using Multimedia API. To check sound output with WinMM. þ SDLAUDIO.EXE: simple wave sound player using SDL. þ SDLTEST.EXE: this is a SDL application and will display mouse and keyboard events. þ TESTMIDI.EXE: tests if MPU-401 sound (midi) works. A SB 16 compatible card is required. þ WSTEST.EXE: test if the Winsocket emulation works. The program will try to find the internet address of a given host name. Japheth