/* * Here we define how our menus are held * * @(#)$Id: menu.h,v 1.4 1994/07/02 02:38:10 mrg Stab $ */ #ifndef _MENU_H_ #define _MENU_H_ #define IRCII_MENU_H #define SMF_ERASE 0x0001 #define SMF_NOCURSOR 0x0002 #define SMF_CURSONLY 0x0004 #define SMF_CALCONLY 0x0008 struct MenuOptionTag { char *Name; char *Arguments; void (*Func)(); }; typedef struct MenuOptionTag MenuOption; struct MenuTag { struct MenuTag *next; char *Name; int TotalOptions; MenuOption **Options; }; typedef struct MenuTag Menu; /* Below are our known menu functions */ extern void menu_previous(); /* Go to previous menu */ extern void menu_submenu(); /* Invoke a submenu */ extern void menu_exit(); /* Exit the menu */ extern void menu_channels(); /* List of channels menu */ extern void menu_command(); /* Invoke an IRCII command */ extern void menu_key(); extern void load_menu(); extern int ShowMenu(); extern int ShowMenuByWindow(); #endif /* _MENU_H_ */