#ifndef __ROTO_H #define __ROTO_H extern "C" { void texturescreen(unsigned char *dst, unsigned char *src, long x0, long y0, long xx, long xy, long yx, long yy, long xblocks, long yblocks, long scrwid, unsigned char op, int dir); #pragma aux texturescreen parm [] caller modify [eax ebx ecx edx esi edi] #define ROTO_MOV 0x89 #define ROTO_ADD 0x01 } #endif