#include #include #include #include void main(void); void main() { int new_mode, old_mode; new_mode = fg_bestmode(320,200,2); if (new_mode < 0 || new_mode == 12) { printf("This program requires a 320 "); printf("x 200 color graphics mode.\n"); exit(1); } old_mode = fg_getmode(); fg_setmode(new_mode); fg_allocate(1); fg_sethpage(1); fg_setcolor(9); fg_rect(0,319,0,199); fg_setcolor(15); fg_rect(132,188,50,150); fg_setcolor(10); fg_move(160,67); fg_draw(175,107); fg_draw(140,82); fg_draw(180,82); fg_draw(145,107); fg_draw(160,67); fg_paint(160,77); fg_paint(150,87); fg_paint(160,87); fg_paint(170,87); fg_paint(155,97); fg_paint(165,97); while (kbhit() == 0) { fg_waitfor(1); fg_scroll(136,184,50,150,-4,0); } fg_waitkey(); fg_freepage(1); fg_setmode(old_mode); fg_reset(); }