#include #include #include void main(void); void main() { int old_mode; int hidden; int x; /* initialize the video environment */ if (fg_testmode(13,3) == 0) { printf("This program requires EGA.\n"); exit(1); } old_mode = fg_getmode(); fg_setmode(13); /* draw the background on page two */ fg_setpage(2); fg_setcolor(1); fg_rect(0,319,0,199); fg_setcolor(15); fg_move(160,100); fg_ellipse(20,20); /* slide the object across the screen */ hidden = 1; fg_setcolor(10); for (x = -10; x < 320; x+=4) { fg_setpage(hidden); fg_transfer(0,319,0,199,0,199,2,hidden); fg_clprect(x,x+19,96,105); fg_setvpage(hidden); hidden = 1 - hidden; fg_waitfor(1); } /* restore the original video mode and return to DOS */ fg_setmode(old_mode); fg_reset(); }