#include #include #include void main(void); void main() { int old_mode; int x; /* initialize the video environment */ if (fg_testmode(13,1) == 0) { printf("This program requires EGA.\n"); exit(1); } old_mode = fg_getmode(); fg_setmode(13); fg_setfunc(3); /* draw some type of background */ fg_setcolor(15); fg_rect(0,319,0,199); /* move the object across the screen */ fg_setcolor(10^15); for (x = -20; x < 320; x+=5) { fg_clprect(x,x+19,95,104); fg_waitfor(1); fg_clprect(x,x+19,95,104); } /* restore the original video mode and return to DOS */ fg_setmode(old_mode); fg_reset(); }