#include #include #include void main(void); char arrow[] = { 0x00,0x00,0x00,0xF0,0x00, 0x00,0x00,0x00,0xFF,0x00, 0xFF,0xFF,0xFF,0xFF,0xF0, 0xFF,0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF,0xF0, 0x00,0x00,0x00,0xFF,0x00, 0x00,0x00,0x00,0xF0,0x00 }; void main() { int old_mode; if (fg_testmode(13,1) == 0) { printf("This program requires a 320 "); printf("x 200 EGA graphics mode.\n"); exit(1); } old_mode = fg_getmode(); fg_setmode(13); fg_setcolor(1); fg_fillpage(); fg_setclip(0,15,0,199); fg_move(10,10); fg_drwimage(arrow,5,7); fg_move(10,20); fg_clpimage(arrow,5,7); fg_move(8,30); fg_revimage(arrow,5,7); fg_move(8,40); fg_flpimage(arrow,5,7); fg_move(8,50); fg_putimage(arrow,5,7); fg_waitkey(); fg_setmode(old_mode); fg_reset(); }