#include #include #include void main(void); char perimeter[] = { 0xFF,0x80,0x41,0x00,0x22,0x00,0x14,0x00,0x08,0x00 }; char interior[] = { 0x00,0x00,0x3E,0x00,0x1C,0x00,0x08,0x00,0x00,0x00 }; void main() { int old_mode, new_mode; new_mode = fg_bestmode(320,200,1); if (new_mode < 0 || new_mode == 12) { printf("This program requires a 320 "); printf("x 200 color graphics mode.\n"); exit(1); } old_mode = fg_getmode(); fg_setmode(new_mode); fg_setcolor(7); fg_rect(0,319,0,199); fg_move(156,101); fg_setcolor(1); fg_drawmap(perimeter,2,5); fg_setcolor(2); fg_drawmap(interior,2,5); fg_waitkey(); fg_setmode(old_mode); fg_reset(); }