#include #include #include void main(void); void main() { int old_mode, new_mode; new_mode = fg_bestmode(320,200,1); if (new_mode < 0) { printf("This program requires a 320 x 200 "); printf("graphics mode.\n"); exit(1); } old_mode = fg_getmode(); fg_setmode(new_mode); fg_setcolor(10); fg_move(100,50); fg_drawrel(120,0); fg_drawrel(0,100); fg_drawrel(-120,0); fg_drawrel(0,-100); fg_setcolor(9); fg_move(160,80); fg_drawrel(30,20); fg_drawrel(-30,20); fg_drawrel(-30,-20); fg_drawrel(30,-20); fg_waitkey(); fg_setcolor(10); fg_paint(160,70); fg_waitkey(); fg_setcolor(15); fg_paint(160,100); fg_waitkey(); fg_setmode(old_mode); fg_reset(); }