#include #include #include void main(void); #define VERTICES 10 int x[] = {200,300,400,400,300,240,160,160,200,210}; int y[] = {100, 80,100,220,320,320,240,200,160,150}; void main() { int old_mode; register int i; old_mode = fg_getmode(); if (fg_testmode(16,1)) fg_setmode(16); else if (fg_testmode(15,1)) fg_setmode(15); else { printf("This program requires a 640 x 350 "); printf("EGA graphics mode.\n"); exit(1); } fg_setcolor(1); fg_polygon(x,y,VERTICES); fg_waitkey(); fg_setmode(old_mode); fg_reset(); }