#include #include void main(void); void main() { int area; int color, old_color; int left; int max_color, max_x, max_y; int new_mode, old_mode; int x, y; old_mode = fg_getmode(); new_mode = fg_automode(); fg_setmode(new_mode); if (new_mode == 4) max_color = 3; else if (new_mode == 11 || new_mode == 17) max_color = 1; else if (new_mode == 19) max_color = 255; else max_color = 15; left = 100; max_x = fg_getmaxx() - 1; max_y = fg_getmaxy() - 1; while (left > 0) { x = rand() % max_x + 1; y = rand() % max_y + 1; area = fg_getpixel(x-1,y-1) + fg_getpixel(x,y-1) + fg_getpixel(x+1,y-1) + fg_getpixel(x-1,y) + fg_getpixel(x,y) + fg_getpixel(x+1,y) + fg_getpixel(x-1,y+1) + fg_getpixel(x,y+1) + fg_getpixel(x+1,y+1); if (area == 0) { color = rand() % max_color + 1; fg_setcolor(color); fg_point(x,y); left--; } } fg_waitkey(); fg_setmode(old_mode); fg_reset(); }