/* * A configuration utility was written to customize the tde executable file. * You only need one file to run tde - the executable. No configuration files * to worry about. It doesn't take a lot of time to figure out the offsets of * the variables to initialize in tde.exe, so it's fairly easy to do. * * Program name: tdecfg * Author: Frank Davis * Date: October 5, 1991 * * This program is released into the public domain. You may distribute * it freely, Frank Davis */ /******** EXTREMELY IMPORTANT ************/ /* * If you modify tde and you want to use this configuration utility, it is your * responsibility to find the offsets of the variables in your new executable. * */ /******* EXTREMELY IMPORTANT ************/ #include #include #include #include #include #include #include "tdecfg.h" struct vcfg cfg; /* video stuff */ FILE *tde_exe; /* FILE pointer to tde.exe */ struct screen cfg_choice[] = { {5,25,"1. Change colors" }, {7,25,"2. Redefine keys" }, {9,25,"3. Install new help screen" }, {11,25,"4. Set default modes" }, {13,25,"5. Install permanent macro file" }, {15,25,"6. Read in a configuration file" }, {17,25,"7. Exit" }, {20,20,"Please enter choice: " }, {0,0,NULL} }; char *greatest_composer_ever = "W. A. Mozart, 1756-1791"; /* * Name: main * Date: October 5, 1991 * Notes: Strategy is fairly straight forward - 1) initialize all the * variables 2) show the user a color sample 3) make the changes * permanent if desired. */ void main( int argc, char *argv[] ) { int rc; int c; char fname[82]; puts( "\nEnter tde executable file name ( = \"tde.exe\") :" ); gets( fname ); if (strlen(fname) == 0) strcpy( fname, "tde.exe" ); if ((rc = access( fname, EXIST )) != 0) { puts( "\nFile not found." ); exit( 1 ); } else if ((tde_exe = fopen( fname, "r+b" )) == NULL ) { puts( "\nCannot open executable file." ); exit( 2 ); } video_config( ); cls( ); show_box( 0, 0, cfg_choice, NORMAL ); for (rc=0; rc != 1;) { xygoto( 42, 20 ); c = getkey( ); while (c != '1' && c != '2' && c != '3' && c != '4' && c != '5' && c != '6' && c != '7') c = getkey( ); switch (c) { case '1' : tdecolor( ); show_box( 0, 0, cfg_choice, NORMAL ); break; case '2' : tdekeys( ); show_box( 0, 0, cfg_choice, NORMAL ); break; case '3' : tdehelp( ); show_box( 0, 0, cfg_choice, NORMAL ); break; case '4' : tdemodes( ); show_box( 0, 0, cfg_choice, NORMAL ); break; case '5' : tdemacro( ); show_box( 0, 0, cfg_choice, NORMAL ); break; case '6' : tdecfgfile( ); show_box( 0, 0, cfg_choice, NORMAL ); break; case '7' : rc = 1; break; } } fcloseall( ); puts( " " ); puts( " " ); } /* * Name: xygoto * Date: July 21, 1991 * Notes: Use the video interrupt to set the cursor. */ void xygoto( int col, int row ) { union REGS inregs, outregs; inregs.h.ah = 2; inregs.h.bh = 0; inregs.h.dh = row; inregs.h.dl = col; int86( VIDEO_INT, &inregs, &outregs ); } /* * Name: video_config * Date: July 21, 1991 * Notes: See main.c for more info. */ void video_config( void ) { #pragma pack( 1 ) /* Use pragma to force packing on byte boundaries. */ struct LOWMEMVID { char vidmode; /* 0x449 */ unsigned scrwid; /* 0x44A */ unsigned scrlen; /* 0x44C */ unsigned scroff; /* 0x44E */ struct LOCATE { unsigned char col; unsigned char row; } csrpos[8]; /* 0x450 */ struct CURSIZE { unsigned char end; unsigned char start; } csrsize; /* 0x460 */ char page; /* 0x462 */ unsigned addr_6845; /* 0x463 */ char crt_mode_set; /* 0x465 */ char crt_palette[30]; /* 0x466 */ char rows; /* 0x484 */ unsigned points; /* 0x485 */ char ega_info; /* 0x487 */ char info_3; /* 0x488 */ } vid; struct LOWMEMVID _far *pvid = &vid; #pragma pack( ) /* revert to previously defined pack pragma. */ union REGS in, out; unsigned char temp, active_display; /* Move system information into uninitialized structure variable. */ movedata( 0, 0x449, FP_SEG( pvid ), FP_OFF( pvid ), sizeof( vid ) ); cfg.rescan = FALSE; in.x.ax = 0x1a00; int86( VIDEO_INT, &in, &out ); temp = out.h.al; active_display = out.h.bl; if (temp == 0x1a && (active_display == 7 || active_display == 8)) cfg.adapter = VGA; else { in.h.ah = 0x12; in.h.bl = 0x10; int86( VIDEO_INT, &in, &out ); if (out.h.bl != 0x10) { /* EGA */ if (vid.ega_info & 0x08) { if (vid.addr_6845 == 0x3d4) cfg.adapter = CGA; else cfg.adapter = MDA; } else cfg.adapter = EGA; } else if (vid.addr_6845 == 0x3d4) cfg.adapter = CGA; else cfg.adapter = MDA; } if (cfg.adapter == CGA) cfg.rescan = TRUE; cfg.mode = vid.vidmode; if (vid.addr_6845 == 0x3D4) { cfg.color = TRUE; FP_SEG( cfg.videomem ) = 0xb800; } else { cfg.color = FALSE; FP_SEG( cfg.videomem ) = 0xb000; } FP_OFF( cfg.videomem ) = 0x0000; if (cfg.color == TRUE) cfg.attr = COLOR_ATTR; else cfg.attr = MONO_ATTR; } /* * Name: getkey * Date: July 21, 1991 * Notes: Waits for keyboard input and returns the key pressed by the user. */ int getkey( void ) { unsigned key, lo, scan; /* * _bios_keybrd == int 16. It returns the scan code in ah, hi part of key, * and the ascii key code in al, lo part of key. */ key = _bios_keybrd( 0 ); lo = key & 0X00FF; lo = (int)((lo == 0) ? (((key & 0XFF00) >> 8) + 256) : lo); return( lo ); } /* * Name: s_output * Date: July 21, 1991 * Passed: s: the string to display * line: line number to begin display * col: column number to begin display * attr: color to display string * Notes: See tdeasm.c for more info */ void s_output( char far *s, int line, int col, int attr ) { int far *screen_ptr; int max_col; int off; max_col = 80; screen_ptr = cfg.videomem; off = line * 160 + col * 2; _asm { push ds ; MUST save ds push di ; save di on stack push si ; save si on stack mov bx, WORD PTR attr ; keep attribute in bx mov cx, WORD PTR col ; put cols in cx mov dx, WORD PTR max_col ; keep max_col in dx mov di, WORD PTR screen_ptr ; load offset of screen ptr add di, WORD PTR off mov ax, WORD PTR screen_ptr+2 ; load segment of screen ptr mov es, ax mov si, WORD PTR s ; load offset of string ptr or si, si ; is it == NULL? je getout ; yes, no output needed mov ax, WORD PTR s+2 ; load segment of string ptr or ax, ax ; is pointer == NULL? je getout ; yes, no output needed mov ds, ax ; load segment of text in ds mov ah, bl ; put attribute in AH top: cmp cx, dx ; col < max_cols? jge getout ; no, thru with line lodsb ; get next char in string - put in al or al, al ; is it '\0' je getout ; yes, end of string stosw ; else show attr + char on screen (ah + al) inc cx ; col++ jmp SHORT top ; get another character getout: pop si ; get back si pop di ; get back di pop ds ; get back ds } } /* * Name: hlight_line * Date: July 21, 1991 * Passed: x: column to begin hi lite * y: line to begin hi lite * lgth: number of characters to hi lite * attr: attribute color * Notes: The attribute byte is the hi byte. */ void hlight_line( int x, int y, int lgth, int attr ) { int off, far *pointer; pointer = cfg.videomem; off = y * 160 + 2 * x + 1; /* add one - so it points to attribute byte */ _asm { push di ; save es mov cx, lgth ; number of characters to change color mov di, WORD PTR pointer ; get destination - video memory add di, off ; add offset mov ax, WORD PTR pointer+2 ; mov es, ax mov ax, attr ; attribute lite_len: stosb ; store a BYTE inc di ; skip over character to next attribute loop lite_len ; change next attribute pop di ; restore di } } /* * Name: scroll_window * Date: October 5, 1991 * Passed: lines: number of lines to scroll * r1: row scroll starts on * c1: column scroll start on * r2: ending row of scroll * c2: ending column of scroll * attr: color of scroll * Notes: Clear a window using color. Use standard BIOS call. See * any technical reference for more info on VIDEO BIOS services. */ void scroll_window( int lines, int r1, int c1, int r2, int c2, int attr ) { char rah, ral; _asm { mov ax, lines cmp ax, 0 ; if line < 0 - scroll window down jge a1 neg ax ; make lines positive mov BYTE PTR ral, al ; save number of lines mov BYTE PTR rah, 7 ; function 7 - scroll window down dec r2 ; decrement row 2 jmp SHORT a2 a1: mov BYTE PTR ral, al ; number of lines to scroll mov BYTE PTR rah, 6 ; function 6 - scroll window up a2: mov ax, WORD PTR r1 ; get starting row mov ch, al ; put it in ch mov ax, WORD PTR c1 ; get starting column mov cl, al ; put it in cl mov ax, WORD PTR r2 ; get ending row mov dh, al ; put it in dh mov ax, WORD PTR c2 ; get ending column mov dl, al ; put it in cl mov ax, WORD PTR attr ; get attribute mov bh, al ; put it in bh mov ah, BYTE PTR rah ; get function number mov al, BYTE PTR ral ; get number of lines push bp ; *** in some early versions of *** int VIDEO_INT ; *** DOS, u must save bp *** pop bp } } /* * Name: cls * Date: October 5, 1991 * Notes: Clear screen using color. */ void cls( void ) { scroll_window( 0, 0, 0, 24, 79, NORMAL ); } /* * Name: show_box * Date: October 5, 1991 * Passed: x: number of lines to scroll * y: row scroll starts on * p: column scroll start on * attr: ending row of scroll * Notes: Easy way to show text on screen. Based on the display techiniques * in a very good morse code practice program, sorry I don't know * the author's name. Several morse code pratice programs have been * written, but I am refering to the one written in C and released * around 1984-1986. Seems like the author was living in California * at that time. */ void show_box( int x, int y, struct screen *p, int attr ) { while (p->text) { s_output( p->text, p->row+y, p->col+x, attr ); p++; } } /* * Name: make_window * Date: October 5, 1991 * Passed: col: upper left column to begin window * row: upper left row to begin window * width: number of columns in window * height: number of rows in window * attr: color of window border * Notes: Draw the outline of the window then clear all contents. * The begin and ending column have to incremented so when the * window is cleared the borders are not wiped out. */ void make_window( int col, int row, int width, int height, int attr ) { buf_box( col++, row++, width, height, attr ); clear_window( col, row, width-2, height-2 ); } /* * Name: buf_box * Date: October 5, 1991 * Passed: col: upper left column to begin window * row: upper left row to begin window * width: number of columns in window * height: number of rows in window * attr: color of window border * Notes: Draw the outline of the window. See tdecfg.h for the outline * characters. */ void buf_box( int col, int row, int width, int height, int attr ) { int i, j, row_count; char string[82]; if (height > 0 && width > 0 && height < 25 && width < 81) { row_count = 1; string[0]= U_LEFT; for (i=1; in = NULL; /* * push a window on the stack */ if (*window_ptr != NULL) p->n = *window_ptr; *window_ptr = p; store_me = (width * height) * sizeof( int ); p->buf = (int *)malloc( store_me ); save_window( p->buf, col, row, width, height ); } } else if (action == RESTORE) { if (*window_ptr != NULL) { p = *window_ptr; restore_window( p->buf, col, row, width, height ); /* * pop a window off the stack */ *window_ptr = p->n; free( p->buf ); free( p ); } } } /* * Name: save_window * Date: October 5, 1991 * Passed: destination: pointer to store contents of screen * col: upper left column of window * row: upper left row of window * width: number of characters in window * height: number of rows in window * Notes: Do an optimal save. Save only the contents of the screen that the * window writes over. Some algorithms save the entire contents of * the screen - wasteful. */ void save_window( int *destination, int col, int row, int width, int height ) { int i, j, offset; int far *pointer; pointer = cfg.videomem; offset = row * 80 + col; pointer += offset; for (i=0; i < height; i++) { for (j=0; j < width; j++) *destination++ = *(pointer + j); pointer += 80; } } /* * Name: restore_window * Date: October 5, 1991 * Passed: source: pointer of source of contents of screen * col: upper left column of window * row: upper left row of window * width: number of characters in window * height: number of rows in window * Notes: Do an optimal restore. Restore only the contents of the screen * that the window writes over. Some algorithms restore the entire * contents of the screen - wasteful. */ void restore_window( int *source, int col, int row, int width, int height ) { int i, j, offset; int far *pointer; pointer = cfg.videomem; offset = row * 80 + col; pointer += offset; for (i=0; i < height; i++) { for (j=0; j < width; j++) *(pointer + j) = *source++; pointer += 80; } }