/**************************************************************************** * vbuffer.h * * This module contains all defines, typedefs, and prototypes for VBUFFER.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. If * POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by leaving a message in CompuServe's Graphics Developer's * Forum. The latest version of POV-Ray may be found there as well. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ #ifndef VBUFFER_H #define VBUFFER_H #include "vlbuffer.h" /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /***************************************************************************** * Global typedefs ******************************************************************************/ /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ void Prune_Vista_Tree PARAMS((int y)); void Trace_Primary_Ray PARAMS((RAY *Ray, COLOUR Colour, DBL Weight, int x)); void Build_Vista_Buffer PARAMS((void)); void Destroy_Vista_Buffer PARAMS((void)); void Draw_Vista_Buffer PARAMS((void)); #endif