/**************************************************************************** * normal.h * * This module contains all defines, typedefs, and prototypes for NORMAL.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. If * POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by leaving a message in CompuServe's Graphics Developer's * Forum. The latest version of POV-Ray may be found there as well. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ /* NOTE: FRAME.H contains other normal stuff. */ #ifndef NORMAL_H #define NORMAL_H /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /***************************************************************************** * Global typedefs ******************************************************************************/ /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ TNORMAL *Create_Tnormal PARAMS((void)); TNORMAL *Copy_Tnormal PARAMS((TNORMAL *Old)); void Translate_Tnormal PARAMS((TNORMAL *Tnormal, VECTOR Vector)); void Rotate_Tnormal PARAMS((TNORMAL *Tnormal, VECTOR Vector)); void Scale_Tnormal PARAMS((TNORMAL *Tnormal, VECTOR Vector)); void Transform_Tnormal PARAMS((TNORMAL *Tnormal, TRANSFORM *Trans)); void Destroy_Tnormal PARAMS((TNORMAL *Tnormal)); void Post_Tnormal PARAMS((TNORMAL *Tnormal)); void Perturb_Normal PARAMS((VECTOR Layer_Normal, TNORMAL *Tnormal, VECTOR IPoint)); #endif