/**************************************************************************** * matrices.h * * This module contains all defines, typedefs, and prototypes for MATRICES.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. If * POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by leaving a message in CompuServe's Graphics Developer's * Forum. The latest version of POV-Ray may be found there as well. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ #ifndef MATRICES_H #define MATRICES_H /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /***************************************************************************** * Global typedefs ******************************************************************************/ /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ void MZero PARAMS((MATRIX result)); void MIdentity PARAMS((MATRIX result)); void MTimes PARAMS((MATRIX result, MATRIX matrix1, MATRIX matrix2)); void MAdd PARAMS((MATRIX result, MATRIX matrix1, MATRIX matrix2)); void MSub PARAMS((MATRIX result, MATRIX matrix1, MATRIX matrix2)); void MScale PARAMS((MATRIX result, MATRIX matrix1, DBL amount)); void MTranspose PARAMS((MATRIX result, MATRIX matrix1)); void MTransPoint PARAMS((VECTOR result, VECTOR vector, TRANSFORM *trans)); void MInvTransPoint PARAMS((VECTOR result, VECTOR vector, TRANSFORM *trans)); void MTransDirection PARAMS((VECTOR result, VECTOR vector, TRANSFORM *trans)); void MInvTransDirection PARAMS((VECTOR result, VECTOR vector, TRANSFORM *trans)); void MTransNormal PARAMS((VECTOR result, VECTOR vector, TRANSFORM *trans)); void MInvTransNormal PARAMS((VECTOR result, VECTOR vector, TRANSFORM *trans)); void Compute_Matrix_Transform PARAMS((TRANSFORM *result, MATRIX matrix)); void Compute_Scaling_Transform PARAMS((TRANSFORM *result, VECTOR vector)); void Compute_Inversion_Transform PARAMS((TRANSFORM *result)); void Compute_Translation_Transform PARAMS((TRANSFORM *transform, VECTOR vector)); void Compute_Rotation_Transform PARAMS((TRANSFORM *transform, VECTOR vector)); void Compute_Look_At_Transform PARAMS((TRANSFORM *transform, VECTOR Look_At, VECTOR Up, VECTOR Right)); void Compose_Transforms PARAMS((TRANSFORM *Original_Transform, TRANSFORM *New_Transform)); void Compute_Axis_Rotation_Transform PARAMS((TRANSFORM *transform, VECTOR V1, DBL angle)); void Compute_Coordinate_Transform PARAMS((TRANSFORM *trans, VECTOR origin, VECTOR up, DBL r, DBL len)); TRANSFORM *Create_Transform PARAMS((void)); TRANSFORM *Copy_Transform PARAMS((TRANSFORM *Old)); VECTOR *Create_Vector PARAMS((void)); DBL *Create_Float PARAMS((void)); void MInvers PARAMS((MATRIX r, MATRIX m)); #endif