/**************************************************************************** * colour.h * * This module contains all defines, typedefs, and prototypes for COLOUR.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. If * POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by leaving a message in CompuServe's Graphics Developer's * Forum. The latest version of POV-Ray may be found there as well. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ /* NOTE: FRAME.H contains other colour stuff. */ #ifndef COLOUR_H #define COLOUR_H /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /***************************************************************************** * Global typedefs ******************************************************************************/ /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ COLOUR *Create_Colour PARAMS((void)); COLOUR *Copy_Colour PARAMS((COLOUR Old)); BLEND_MAP_ENTRY *Create_BMap_Entries PARAMS((int Map_Size)); BLEND_MAP_ENTRY *Copy_BMap_Entries PARAMS((BLEND_MAP_ENTRY *Old,int Map_Size,int Type)); BLEND_MAP *Create_Blend_Map PARAMS((void)); BLEND_MAP *Copy_Blend_Map PARAMS((BLEND_MAP *Old)); DBL Colour_Distance PARAMS((COLOUR colour1, COLOUR colour2)); void Add_Colour PARAMS((COLOUR result, COLOUR colour1, COLOUR colour2)); void Scale_Colour PARAMS((COLOUR result, COLOUR colour, DBL factor)); void Clip_Colour PARAMS((COLOUR result, COLOUR colour)); void Destroy_Blend_Map PARAMS((BLEND_MAP *BMap)); #endif