/**************************************************************************** * camera.h * * This module contains all defines, typedefs, and prototypes for CAMERA.C. * * from Persistence of Vision(tm) Ray Tracer * Copyright 1996 Persistence of Vision Team *--------------------------------------------------------------------------- * NOTICE: This source code file is provided so that users may experiment * with enhancements to POV-Ray and to port the software to platforms other * than those supported by the POV-Ray Team. There are strict rules under * which you are permitted to use this file. The rules are in the file * named POVLEGAL.DOC which should be distributed with this file. If * POVLEGAL.DOC is not available or for more info please contact the POV-Ray * Team Coordinator by leaving a message in CompuServe's Graphics Developer's * Forum. The latest version of POV-Ray may be found there as well. * * This program is based on the popular DKB raytracer version 2.12. * DKBTrace was originally written by David K. Buck. * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins. * *****************************************************************************/ #ifndef CAMERA_H #define CAMERA_H /***************************************************************************** * Global preprocessor defines ******************************************************************************/ /* Available camera types. [DB 8/94] */ #define PERSPECTIVE_CAMERA 1 #define ORTHOGRAPHIC_CAMERA 2 #define FISHEYE_CAMERA 3 #define ULTRA_WIDE_ANGLE_CAMERA 4 #define OMNIMAX_CAMERA 5 #define PANORAMIC_CAMERA 6 #define CYL_1_CAMERA 7 #define CYL_2_CAMERA 8 #define CYL_3_CAMERA 9 #define CYL_4_CAMERA 10 #define TEST_CAMERA_1 11 #define TEST_CAMERA_2 12 #define TEST_CAMERA_3 13 #define TEST_CAMERA_4 14 /***************************************************************************** * Global typedefs ******************************************************************************/ typedef struct Camera_Struct CAMERA; struct Camera_Struct { VECTOR Location; VECTOR Direction; VECTOR Up; VECTOR Right; VECTOR Sky; VECTOR Look_At; /* Used only to record the user's preference */ DBL Focal_Distance, Aperture; /* ARE 9/92 for focal blur. */ int Blur_Samples; /* ARE 9/92 for focal blur. */ DBL Confidence; /* Probability for confidence test. */ DBL Variance; /* Max. variance for confidence test. */ int Type; /* Camera type. */ DBL Angle; /* Viewing angle. */ TNORMAL *Tnormal; /* Primary ray pertubation. */ }; /***************************************************************************** * Global variables ******************************************************************************/ /***************************************************************************** * Global functions ******************************************************************************/ void Translate_Camera PARAMS((CAMERA *Cm, VECTOR Vector)); void Rotate_Camera PARAMS((CAMERA *Cm, VECTOR Vector)); void Scale_Camera PARAMS((CAMERA *Cm, VECTOR Vector)); void Transform_Camera PARAMS((CAMERA *Cm, TRANSFORM *Trans)); CAMERA *Copy_Camera PARAMS((CAMERA *Old)); CAMERA *Create_Camera PARAMS((void)); void Destroy_Camera PARAMS((CAMERA *Cm)); #endif