/* SCCS Id: @(#)onames.h 3.0 89/01/10 */ #ifndef ONAMES_H #define ONAMES_H #define STRANGE_OBJECT 0 #define AMULET_OF_ESP 1 #define AMULET_OF_LIFE_SAVING 2 #define AMULET_OF_STRANGULATION 3 #define AMULET_OF_RESTFUL_SLEEP 4 #define AMULET_VERSUS_POISON 5 #define AMULET_OF_CHANGE 6 #define AMULET_OF_REFLECTION 7 #define AMULET_OF_YENDOR 8 #define TRIPE_RATION 9 #define CORPSE 10 #define EGG 11 #define APPLE 12 #define ORANGE 13 #define PEAR 14 #define MELON 15 #define BANANA 16 #define CARROT 17 #define CLOVE_OF_GARLIC 18 #define SLIME_MOLD 19 #define LUMP_OF_ROYAL_JELLY 20 #define CREAM_PIE 21 #define CANDY_BAR 22 #define CHEESE 23 #define SANDWICH 24 #define CAKE 25 #define FORTUNE_COOKIE 26 #define PANCAKE 27 #define DOUGHNUT 28 #define LEMBAS_WAFER 29 #define CRAM_RATION 30 #define FOOD_RATION 31 #define K_RATION 32 #define C_RATION 33 #define TIN 34 #define ARROW 35 #define ELVEN_ARROW 36 #define ORCISH_ARROW 37 #define SILVER_ARROW 38 #define CROSSBOW_BOLT 39 #define DART 40 #define SHURIKEN 41 #define BOOMERANG 42 #define SPEAR 43 #define ELVEN_SPEAR 44 #define ORCISH_SPEAR 45 #define DWARVISH_SPEAR 46 #define JAVELIN 47 #define TRIDENT 48 #define LANCE 49 #define DAGGER 50 #define DIRK 51 #define ELVEN_DAGGER 52 #define ORCISH_DAGGER 53 #define ATHAME 54 #define SCALPEL 55 #define SHARPENED_PENCIL 56 #define KNIFE 57 #define AXE 58 #define WORM_TOOTH 59 #define CRYSKNIFE 60 #define SHORT_SWORD 61 #define ELVEN_SHORT_SWORD 62 #define ORCISH_SHORT_SWORD 63 #define DWARVISH_SHORT_SWORD 64 #define SCIMITAR 65 #define BROADSWORD 66 #define ELVEN_BROADSWORD 67 #define LONG_SWORD 68 #define TWO_HANDED_SWORD 69 #define DWARVISH_MATTOCK 70 #define KATANA 71 #define MACE 72 #define MORNING_STAR 73 #define WAR_HAMMER 74 #define CLUB 75 #define RUBBER_HOSE 76 #define QUARTERSTAFF 77 #define AKLYS 78 #define FLAIL 79 #define BULLWHIP 80 #define PARTISAN 81 #define RANSEUR 82 #define SPETUM 83 #define GLAIVE 84 #define HALBERD 85 #define BARDICHE 86 #define VOULGE 87 #define FAUCHARD 88 #define GUISARME 89 #define BILL_GUISARME 90 #define LUCERN_HAMMER 91 #define BEC_DE_CORBIN 92 #define BOW 93 #define ELVEN_BOW 94 #define ORCISH_BOW 95 #define SLING 96 #define CROSSBOW 97 #define LEASH 98 #define BLINDFOLD 99 #define MIRROR 100 #define TINNING_KIT 101 #define LOCK_PICK 102 #define CREDIT_CARD 103 #define KEY 104 #define SKELETON_KEY 105 #define EXPENSIVE_CAMERA 106 #define MAGIC_MARKER 107 #define STETHOSCOPE 108 #define TIN_OPENER 109 #define LAND_MINE 110 #define JAW_TRAP 111 #define SLEEP_TRAP 112 #define LAMP 113 #define MAGIC_LAMP 114 #define CRYSTAL_BALL 115 #define FIGURINE 116 #define ICE_BOX 117 #define LARGE_BOX 118 #define CHEST 119 #define SACK 120 #define UGLY_BACKPACK 121 #define BAG_OF_HOLDING 122 #define BAG_OF_TRICKS 123 #define WHISTLE 124 #define MAGIC_WHISTLE 125 #define FLUTE 126 #define MAGIC_FLUTE 127 #define HORN 128 #define FROST_HORN 129 #define FIRE_HORN 130 #define HARP 131 #define MAGIC_HARP 132 #define BUGLE 133 #define DRUM 134 #define DRUM_OF_EARTHQUAKE 135 #define PICK_AXE 136 #define UNICORN_HORN 137 #define BLINDING_VENOM 138 #define ACID_VENOM 139 #define HEAVY_IRON_BALL 140 #define IRON_CHAIN 141 #define BOULDER 142 #define STATUE 143 #define ELVEN_LEATHER_HELM 144 #define ORCISH_HELM 145 #define DWARVISH_IRON_HELM 146 #define FEDORA 147 #define HELMET 148 #define HELM_OF_BRILLIANCE 149 #define HELM_OF_OPPOSITE_ALIGNMENT 150 #define HELM_OF_TELEPATHY 151 #define DRAGON_SCALE_MAIL 152 #define PLATE_MAIL 153 #define CRYSTAL_PLATE_MAIL 154 #define BRONZE_PLATE_MAIL 155 #define SPLINT_MAIL 156 #define BANDED_MAIL 157 #define DWARVISH_MITHRIL_COAT 158 #define ELVEN_MITHRIL_COAT 159 #define CHAIN_MAIL 160 #define ORCISH_CHAIN_MAIL 161 #define SCALE_MAIL 162 #define STUDDED_LEATHER_ARMOR 163 #define RING_MAIL 164 #define ORCISH_RING_MAIL 165 #define LEATHER_ARMOR 166 #define MUMMY_WRAPPING 167 #define LAB_COAT 168 #define EXPENSIVE_SUIT 169 #define ELVEN_CLOAK 170 #define ORCISH_CLOAK 171 #define DWARVISH_CLOAK 172 #define CLOAK_OF_PROTECTION 173 #define CLOAK_OF_INVISIBILITY 174 #define CLOAK_OF_MAGIC_RESISTANCE 175 #define CLOAK_OF_DISPLACEMENT 176 #define SMALL_SHIELD 177 #define ELVEN_SHIELD 178 #define URUK_HAI_SHIELD 179 #define ORCISH_SHIELD 180 #define LARGE_SHIELD 181 #define DWARVISH_ROUNDSHIELD 182 #define SHIELD_OF_REFLECTION 183 #define HAWAIIAN_SHIRT 184 #define LEATHER_GLOVES 185 #define GAUNTLETS_OF_FUMBLING 186 #define GAUNTLETS_OF_POWER 187 #define GAUNTLETS_OF_DEXTERITY 188 #define LOW_BOOTS 189 #define IRON_SHOES 190 #define HIGH_BOOTS 191 #define SPEED_BOOTS 192 #define WATER_WALKING_BOOTS 193 #define JUMPING_BOOTS 194 #define ELVEN_BOOTS 195 #define FUMBLE_BOOTS 196 #define LEVITATION_BOOTS 197 #define DILITHIUM_CRYSTAL 198 #define DIAMOND 199 #define BLACK_OPAL 200 #define RUBY 201 #define SAPPHIRE 202 #define JACINTH 203 #define EMERALD 204 #define TURQUOISE 205 #define AQUAMARINE 206 #define CITRINE 207 #define AMBER 208 #define TOPAZ 209 #define OPAL 210 #define CHRYSOBERYL 211 #define GARNET 212 #define AMETHYST 213 #define JASPER 214 #define FLUORITE 215 #define OBSIDIAN 216 #define AGATE 217 #define JADE 218 /* #define PIECE_OF_WHITE_GLASS 219 */ /* #define PIECE_OF_BLUE_GLASS 220 */ /* #define PIECE_OF_RED_GLASS 221 */ /* #define PIECE_OF_YELLOWISH_BROWN_GLASS 222 */ /* #define PIECE_OF_GREEN_GLASS 223 */ /* #define PIECE_OF_VIOLET_GLASS 224 */ /* #define PIECE_OF_YELLOW_GLASS 225 */ /* #define PIECE_OF_ORANGE_GLASS 226 */ /* #define PIECE_OF_BLACK_GLASS 227 */ #define LUCKSTONE 228 #define LOADSTONE 229 #define ROCK 230 #define POT_FRUIT_JUICE 231 #define POT_BOOZE 232 #define POT_GAIN_ENERGY 233 #define POT_GAIN_ABILITY 234 #define POT_RESTORE_ABILITY 235 #define POT_SICKNESS 236 #define POT_CONFUSION 237 #define POT_BLINDNESS 238 #define POT_PARALYSIS 239 #define POT_SPEED 240 #define POT_LEVITATION 241 #define POT_HALLUCINATION 242 #define POT_POLYMORPH 243 #define POT_INVISIBILITY 244 #define POT_SEE_INVISIBLE 245 #define POT_HEALING 246 #define POT_EXTRA_HEALING 247 #define POT_GAIN_LEVEL 248 #define POT_ENLIGHTENMENT 249 #define POT_MONSTER_DETECTION 250 #define POT_OBJECT_DETECTION 251 #define POT_WATER 252 #define SCR_ENCHANT_ARMOR 253 #define SCR_DESTROY_ARMOR 254 #define SCR_CONFUSE_MONSTER 255 #define SCR_SCARE_MONSTER 256 #define SCR_BLANK_PAPER 257 #define SCR_REMOVE_CURSE 258 #define SCR_ENCHANT_WEAPON 259 #define SCR_CREATE_MONSTER 260 #define SCR_TAMING 261 #define SCR_GENOCIDE 262 #define SCR_LIGHT 263 #define SCR_TELEPORTATION 264 #define SCR_GOLD_DETECTION 265 #define SCR_FOOD_DETECTION 266 #define SCR_IDENTIFY 267 #define SCR_MAGIC_MAPPING 268 #define SCR_AMNESIA 269 #define SCR_FIRE 270 #define SCR_PUNISHMENT 271 #define SCR_CHARGING 272 #define WAN_LIGHT 277 #define WAN_SECRET_DOOR_DETECTION 278 #define WAN_HEALING 279 #define WAN_CREATE_MONSTER 280 #define WAN_WISHING 281 #define WAN_STRIKING 282 #define WAN_NOTHING 283 #define WAN_MAKE_INVISIBLE 284 #define WAN_SLOW_MONSTER 285 #define WAN_SPEED_MONSTER 286 #define WAN_UNDEAD_TURNING 287 #define WAN_POLYMORPH 288 #define WAN_CANCELLATION 289 #define WAN_TELEPORTATION 290 #define WAN_OPENING 291 #define WAN_LOCKING 292 #define WAN_PROBING 293 #define WAN_DIGGING 294 #define WAN_MAGIC_MISSILE 295 #define WAN_FIRE 296 #define WAN_SLEEP 297 #define WAN_COLD 298 #define WAN_DEATH 299 #define WAN_LIGHTNING 300 #define SPE_MAGIC_MISSILE 304 #define SPE_FIREBALL 305 #define SPE_SLEEP 306 #define SPE_CONE_OF_COLD 307 #define SPE_FINGER_OF_DEATH 308 #define SPE_LIGHT 309 #define SPE_DETECT_MONSTERS 310 #define SPE_HEALING 311 #define SPE_KNOCK 312 #define SPE_FORCE_BOLT 313 #define SPE_CONFUSE_MONSTER 314 #define SPE_CURE_BLINDNESS 315 #define SPE_SLOW_MONSTER 316 #define SPE_WIZARD_LOCK 317 #define SPE_CREATE_MONSTER 318 #define SPE_DETECT_FOOD 319 #define SPE_CAUSE_FEAR 320 #define SPE_CLAIRVOYANCE 321 #define SPE_CURE_SICKNESS 322 #define SPE_CHARM_MONSTER 323 #define SPE_HASTE_SELF 324 #define SPE_DETECT_UNSEEN 325 #define SPE_LEVITATION 326 #define SPE_EXTRA_HEALING 327 #define SPE_RESTORE_ABILITY 328 #define SPE_INVISIBILITY 329 #define SPE_DETECT_TREASURE 330 #define SPE_REMOVE_CURSE 331 #define SPE_DIG 332 #define SPE_MAGIC_MAPPING 333 #define SPE_IDENTIFY 334 #define SPE_TURN_UNDEAD 335 #define SPE_POLYMORPH 336 #define SPE_TELEPORT_AWAY 337 #define SPE_CREATE_FAMILIAR 338 #define SPE_CANCELLATION 339 #define SPE_GENOCIDE 340 #define RIN_ADORNMENT 344 #define RIN_GAIN_STRENGTH 345 #define RIN_GAIN_INTELLIGENCE 346 #define RIN_GAIN_DEXTERITY 347 #define RIN_INCREASE_DAMAGE 348 #define RIN_PROTECTION 349 #define RIN_REGENERATION 350 #define RIN_SEARCHING 351 #define RIN_STEALTH 352 #define RIN_LEVITATION 353 #define RIN_HUNGER 354 #define RIN_AGGRAVATE_MONSTER 355 #define RIN_CONFLICT 356 #define RIN_WARNING 357 #define RIN_POISON_RESISTANCE 358 #define RIN_FIRE_RESISTANCE 359 #define RIN_COLD_RESISTANCE 360 #define RIN_SHOCK_RESISTANCE 361 #define RIN_TELEPORTATION 362 #define RIN_TELEPORT_CONTROL 363 #define RIN_POLYMORPH 364 #define RIN_POLYMORPH_CONTROL 365 #define RIN_INVISIBILITY 366 #define RIN_SEE_INVISIBLE 367 #define RIN_PROTECTION_FROM_SHAPE_CHAN 368 #define LAST_GEM (JADE+1) #define MAXSPELL 38 #define NROFOBJECTS 368 #endif /* ONAMES_H /**/