/***************************************************************************** * "Irit" - the 3d polygonal solid modeller. * * * * Written by: Gershon Elber Ver 0.2, Mar. 1990 * ****************************************************************************** * Setting attributes for geometric objects. * *****************************************************************************/ #ifndef ATTRIBUTE_H #define ATTRIBUTE_H int GetObjectColor(ObjectStruct *PObj); void SetObjectColor(ObjectStruct *PObj, int Color); void SetObjectStrAttrib(ObjectStruct *PObj, char *Name, char *Data); char *GetObjectStrAttrib(ObjectStruct *PObj, char *Name); void ReleaseStrAttrib(ObjectStruct *PObj); void CopyGeomAttrib(ObjectStruct *Dest, ObjectStruct *Src); void ResetObjectAttribs(ObjectStruct *PObj); #endif /* ATTRIBUTE_H */