/*_______________________________________________________________ tc-010.c Function: This program demonstrates how to animate business charts by using the high speed techniques of frame animation. Compatibility: Supports all graphics adapters and monitors. The software uses the 640x200 16-color mode if a VGA or an EGA is present. The 640x200 2-color mode is used if a CGA is present. Remarks: The 640x200 16-color mode is used with the VGA and EGA because four graphics pages are required by this animated program. Only one page is available in the VGA's 640x480 16-color mode. Only two pages are available in the EGA's 640x350 16-color mode. Eight pages are available in the 320x200 16-color mode, but Turbo C 1.5 does not provide graphics support for that mode. If a CGA or MCGA is present, the extra graphics pages required by this program are stored in user RAM, where care must be taken in order to avoid overwriting the C compiler, the user's source code, or the operating system. Copyright 1988 Lee Adams and TAB BOOKS Inc. _________________________________________________________________ I N C L U D E F I L E S */ #include /* supports the printf function */ #include /* supports the graphics functions */ #include /* supports the exit() function */ #include /* supports memory moves */ /*_______________________________________________________________ D E C L A R A T I O N S */ void keyboard(void);void quit_pgm(void); void notice(float x,float y); void coords(void);void graphics_setup(void); void scales(void);void labels(void);void blocks(void); void animVGAEGA(void); /* EGA and VGA only */ void animCGA(void); /* CGA only */ void pagemove(unsigned source,unsigned target); /* CGA only */ float sx,sy,sx1,sy1,sx2,sy2;float x_res,y_res; int C0=0,C1=1,C2=2,C3=3,C4=4,C5=5,C6=6,C7=7,C8=8,C9=9,C10=10, C11=11,C12=12,C13=13,C14=14,C15=15,mode_flag=0; int t1=1,t2=2; /* coordinates for analytic graphics */ float x1=151,x2=262,x3=194,x4=219,x5=245,x6=462; float y1=105,y2=140,y3=145,y4=180,y5=185,y6=220, y7=225,y8=259,y9=264,y10=298,y11=303,y12=335, y13=339,y14=373,y15=377,y16=410; /*_______________________________________________________________ M A I N R O U T I N E */ main(){ graphics_setup(); /* establish graphics mode */ if (mode_flag==3) /* if VGA or EGA */ {setvisualpage(0);setactivepage(0);}; cleardevice(); scales(); /* create the scale for the chart */ labels(); /* create the alphanumeric labels */ setcolor(C3);sx=5;sy=460;coords();notice(sx,sy); /* notice */ blocks(); /* draw the analytic graphics */ if (mode_flag==4) {pagemove(0xB800,0x8800);} /* if CGA */ if (mode_flag==3) /* if VGA or EGA */ {setvisualpage(1);setactivepage(1);}; cleardevice(); x6=479;x2=265;x3=192;x4=218; scales(); /* create the scale for the chart */ labels(); /* create the alphanumeric labels */ setcolor(C3);sx=5;sy=460;coords();notice(sx,sy); /* notice */ blocks(); /* draw the analytic graphics */ if (mode_flag==4) {pagemove(0xB800,0x8C00);} /* if CGA */ if (mode_flag==3) /* if VGA or EGA */ {setvisualpage(2);setactivepage(2);}; cleardevice(); x6=492;x2=268;x3=190;x4=217; scales(); /* create the scale for the chart */ labels(); /* create the alphanumeric labels */ setcolor(C3);sx=5;sy=460;coords();notice(sx,sy); /* notice */ blocks(); /* draw the analytic graphics */ if (mode_flag==4) {pagemove(0xB800,0x9000);} /* if CGA */ if (mode_flag==3) /* if VGA or EGA */ {setvisualpage(3);setactivepage(3);}; cleardevice(); x6=502;x2=271;x3=188;x4=216; scales(); /* create the scale for the chart */ labels(); /* create the alphanumeric labels */ setcolor(C3);sx=5;sy=460;coords();notice(sx,sy); /* notice */ blocks(); /* draw the analytic graphics */ if (mode_flag==4) {pagemove(0xB800,0x9400);} /* if CGA */ if (mode_flag==3) {setvisualpage(0);setactivepage(0);}; for (t1=1;t1<=30000;t1++); /* pause before animating */ if (mode_flag==3) animVGAEGA(); /* animation for VGA and EGA */ if (mode_flag==4) animCGA(); /* animation for CGA and MCGA */ quit_pgm();} /* end the program gracefully */ /*_______________________________________________________________ SUBROUTINE: frame animation manager for VGA and EGA */ void animVGAEGA(void){ for (t1=1;t1<=20;t1++){ /* animate 20 cycles of 6 frames each */ setvisualpage(1);for (t2=1;t2<=6000;t2++); setvisualpage(2);for (t2=1;t2<=6000;t2++); setvisualpage(3);for (t2=1;t2<=30000;t2++); setvisualpage(2);for (t2=1;t2<=6000;t2++); setvisualpage(1);for (t2=1;t2<=6000;t2++); setvisualpage(0);for (t2=1;t2<=30000;t2++);}; setactivepage(0);setvisualpage(0); return;} /*_______________________________________________________________ SUBROUTINE: frame animation manager for CGA */ void animCGA(void){ for (t1=1;t1<=20;t1++){ /* animate 20 cycles of 6 frames each */ pagemove(0x8C00,0xB800);for (t2=1;t2<=6000;t2++); pagemove(0x9000,0xB800);for (t2=1;t2<=6000;t2++); pagemove(0x9400,0xB800);for (t2=1;t2<=30000;t2++); pagemove(0x9000,0xB800);for (t2=1;t2<=6000;t2++); pagemove(0x8C00,0xB800);for (t2=1;t2<=6000;t2++); pagemove(0x8800,0xB800);for (t2=1;t2<=30000;t2++);}; return;} /*_______________________________________________________________ SUBROUTINE: pagemove for CGA This subroutine is called during the graphics drawing process in order to store the frames in user RAM. This subroutine is also called during the frame animation process in order to flip the previously-stored pages onto the CGA display buffer at B8000 hex. */ void pagemove(unsigned source, unsigned target){ movedata(source,0x0000,target,0x0000,16000); return;} /*_______________________________________________________________ SUBROUTINE: draw the scales */ void scales(void){ setcolor(C7); sx=150;sy=420;coords();moveto(sx,sy); sx=150;sy=82;coords();lineto(sx,sy); sx=620;sy=82;coords();lineto(sx,sy); sx=150;sy=82;coords();moveto(sx,sy); sx=150;sy=78;coords();lineto(sx,sy); sx=262;sy=82;coords();moveto(sx,sy); sx=262;sy=78;coords();lineto(sx,sy); sx=375;sy=82;coords();moveto(sx,sy); sx=375;sy=78;coords();lineto(sx,sy); sx=482;sy=82;coords();moveto(sx,sy); sx=482;sy=78;coords();lineto(sx,sy); sx=599;sy=82;coords();moveto(sx,sy); sx=599;sy=78;coords();lineto(sx,sy); return;} /*_______________________________________________________________ SUBROUTINE: alphanumeric labels */ void labels(void){ setcolor(C3);moveto(264,192); if (mode_flag==3) {outtext("640x200 16-color VGA and EGA mode");} if (mode_flag==4) {outtext("640x200 2-color CGA and MCGA mode");} moveto(248,0); outtext("USING C TO ANIMATE BUSINESS GRAPHICS"); setcolor(C7); moveto(24,24);outtext("$ in millions"); moveto(96,48);outtext("Sales"); moveto(32,64);outtext("Cost of Sales"); moveto(88,80);outtext("Profit"); moveto(8,96);outtext("Selling Expenses"); moveto(8,112);outtext("Operating Income"); moveto(32,128);outtext("Interest Paid"); moveto(40,144);outtext("Income Taxes"); moveto(56,160);outtext("Net Profit"); moveto(152,24);outtext("0"); moveto(240,24);outtext("5000"); moveto(360,24);outtext("10000"); moveto(464,24);outtext("15000"); moveto(568,24);outtext("20000"); moveto(360,120);outtext("GRAPHIC INCOME STATEMENT"); moveto(424,128);outtext("FOR 1988"); return;} /*_______________________________________________________________ SUBROUTINE: draw the analytic graphics */ void blocks(void){ setfillstyle(SOLID_FILL,C4); sx=x1;sy=y1;coords();sx1=sx;sy1=sy; sx=x6;sy=y2;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* sales */ setfillstyle(SOLID_FILL,C7); sx=x2;sy=y3;coords();sx1=sx;sy1=sy; sx=x6;sy=y4;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* cost of sales */ setfillstyle(SOLID_FILL,C7); sx=x1;sy=y5;coords();sx1=sx;sy1=sy; sx=x2;sy=y6;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* profit */ setfillstyle(SOLID_FILL,C1); sx=x3;sy=y7;coords();sx1=sx;sy1=sy; sx=x2;sy=y8;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* selling expenses */ setfillstyle(SOLID_FILL,C1); sx=x1;sy=y9;coords();sx1=sx;sy1=sy; sx=x3;sy=y10;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* operating income */ setfillstyle(SOLID_FILL,C2); sx=x3;sy=y11;coords();sx1=sx;sy1=sy; sx=x4;sy=y12;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* interest paid */ setfillstyle(SOLID_FILL,C2); sx=x4;sy=y13;coords();sx1=sx;sy1=sy; sx=x5;sy=y14;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* income taxes */ setfillstyle(SOLID_FILL,C2); sx=x5;sy=y15;coords();sx1=sx;sy1=sy; sx=x2;sy=y16;coords();sx2=sx;sy2=sy; bar(sx1,sy1,sx2,sy2); /* net profit */ return;} /*_______________________________________________________________ SUBROUTINE: GRACEFUL EXIT FROM THE PROGRAM */ void quit_pgm(void){ cleardevice();restorecrtmode();exit(0);} /*______________________________________________________________ SUBROUTINE: VGA/EGA/CGA/MCGA compatibility module */ void graphics_setup(void){ int graphics_adapter,graphics_mode; detectgraph(&graphics_adapter,&graphics_mode); if (graphics_adapter==VGA) goto VGA_EGA_mode; /* if VGA */ if (graphics_mode==EGAHI) goto VGA_EGA_mode; /* if EGA and ECD */ if (graphics_mode==EGALO) goto VGA_EGA_mode; /* if EGA and SCD */ if (graphics_adapter==CGA) goto CGA_mode; /* if CGA */ if (graphics_adapter==MCGA) goto CGA_mode; /* if MCGA */ goto abort_message; /* if no VGA, EGA, CGA, or MCGA */ VGA_EGA_mode: /* establish 640x480 16-color mode */ graphics_adapter=EGA;graphics_mode=EGALO; initgraph(&graphics_adapter,&graphics_mode,""); x_res=640;y_res=200;mode_flag=3; return; CGA_mode: /* establish 640x200 2-color mode */ graphics_adapter=CGA;graphics_mode=CGAHI; initgraph(&graphics_adapter,&graphics_mode,""); x_res=640;y_res=200;C0=0;C1=1;C2=1;C3=1;C4=1;C5=1,C6=1;C7=1; C8=1;C9=1;C10=1;C11=1;C12=1;C13=1;C14=1;C15=1; mode_flag=4; return; abort_message: printf("\n\nUnable to proceed.\n"); printf("Requires VGA, EGA, MCGA, or CGA adapter\n"); printf(" with appropriate monitor.\n"); printf("Please refer to the book.\n\n"); exit(0); } /*_______________________________________________________________ SUBROUTINE: coords() This subroutine accepts sx,sy device-independent display coordinates and returns sx,sy device-dependent screen coordinates scaled to fit the 640x480, 640x350, 640x200, or 320x200 screen, depending upon the graphics mode being used. */ void coords(void){ sx=sx*(x_res/640);sy=sy*(y_res/480);return;} /*_______________________________________________________________ SUBROUTINE: Copyright Notice This subroutine displays the standard copyright notice. If you are typing in this program from the book you can safely omit this subroutine, provided that you also remove the instruction "notice()" from the main routine. */ int copyright[][3]={0x7c00,0x0000,0x0000,0x8231, 0x819c,0x645e,0xba4a,0x4252,0x96d0,0xa231,0x8252,0x955e,0xba4a, 0x43d2,0xf442,0x8231,0x825c,0x945e,0x7c00,0x0000,0x0000}; void notice(float x, float y){ int a,b,c; int t1=0; for (t1=0;t1<=6;t1++){a=copyright[t1][0];b=copyright[t1][1]; c=copyright[t1][2]; setlinestyle(USERBIT_LINE,a,NORM_WIDTH); moveto(x,y);lineto(x+15,y); setlinestyle(USERBIT_LINE,b,NORM_WIDTH); moveto(x+16,y);lineto(x+31,y); setlinestyle(USERBIT_LINE,c,NORM_WIDTH); moveto(x+32,y);lineto(x+47,y);y=y+1;}; setlinestyle(USERBIT_LINE,0xFFFF,NORM_WIDTH); return;} /*_______________________________________________________________ End of source code */