#define __GFXIO_H_ #define SUCCESS 0 #define NOCORELEFT 1 #define NOFILE 2 #define NOGDZ 3 typedef struct{ unsigned char id[4]; int x,y,packed,sequence; int chunks; unsigned char reserved[4]; } gdzheader; int load_pcx(char near*name,char far*data); int load_gdt(char near*,char far*); int save_gdt(char near*,char far*); int save_raw(char near *name,char far*data); int load_raw(char near *name,char far*data); int load_gdz(char near *,void far*); int save_gdz(char near *,void far*); void setpal(int); int loadpalette(char near *); int savepalette(char near *); void fadein(); void fadeout(); extern char palette[768];