// GLOBAL DEFINITIONS #ifndef _RCGLOBAL_H #define _RCGLOBAL_H // GAMEPLAY ///////////////////////////////////////////////////////////////// #define ZVALS 320 #define OVERCAMZ 7000.0 #define OVERCAMX 2885.0 #define OVERMAXZ 2250.0 #define DIFFUSE 1 #define CAMZ 4485.0 #define CAMX 4230.0 #define MAXZ 3650.0 #define HSIZE1 110 #define HRAND1 30 #define HSKY1 16 #define HSIZE0 88 #define HSKY0 13 #define HSIZE2 240 #define SLAKK1 60 #define FOCAL 32767 #define ANGLES 8192 #define CAMANGLES 1 #define COORS 6 #define ACO 20 #define BEREGNPAL 0 // FIXED DEFINES //////////////////////////////////////////////////////////// #define VIEW1PL 1 #define VIEW2PL 2 #define OVERVIEW 0 #define BLANK 0 #define BIL 1 #define OBJEKT 2 #define TEXTURE 3 #endif