GRIND Frequently Asked Questions list: Q: "Why no PC Speaker or LPT DAC sound options?" A: Because the nature of 16-bit protected mode would royally clash with such stringent timing routines. (For instance, the music routine is called, on average, about 70 times a second to mix the music (once per frame). A PC Speaker or DAC with a reply rate of 8000Hz would require that same routine to be called 8000 times a second, which, on slow machines, locks up the computer.) Q: "Why the epilepsy warning?" A: Because Trixter freaked out when he saw a news report about epileptic teenagers going into seizures in dance halls because of strobing effects. Besides, we wouldn't want to be liable for anything. ;-) Q: "GRIND doesn't load my music file." A: Make sure your music file is supported: type GRIND -? to see the list of supported file formats. If it isn't listed, contact Trixter to get it supported. Q: "GRIND isn't playing my music file right!" A: I've tried to load and play most demoscene music file formats correctly. If you get a file that doesn't play right (some S3M's don't slide correctly, for instance) then please get that file to me so that I can fix the problem, or at least work around it. Q: "The music skips during some video effect sequences." A: One of three things is happening: - Your computer is too slow to mix the sound fast enough. - Your video card is *incredibly* slow. (Trident 8900?) - The music file has too many channels (does not apply to GUS) In all cases, select a smaller mixing (playback) rate for the music. If you have a GUS, then contact Trixter to get it fixed. Q: "The hard drive light goes on during playback, slowing down the animation. Are you guys writing to the hard drive or something?" A: GRIND *never* writes to the hard drive, not once; nor does it read from the hard drive once the music is playing. Unload all disk caches (like SMARTDRV.EXE) and the problem will go away. Q: "How the heck did you do this?" A: If you have any questions regarding how we did this (or about anything at all, really), feel free to contact Trixter (trixter@mcs.com) at any time. Here's a couple of blatant hints, however: The video sequences are RLE encoded using Homer's custom algorithm; they are only 4 colors each, and they're 32 frames each. (This *will* change in a future version.) Q: "Who the hell are you guys, anyway?" A: Trixter (Jim Leonard) and Homer (Brian Hirt) met in high school as freshmen in 1985. Both share similar interests in coding, although Homer is, in Trixter's opinion, a much better coder. Both are currently not in any group. (Unless you consider "independent" a group. ;-) Trixter is the main organizer and coder of the Chromatiks project, which was responsible for the first PC multi-group music disk. New volumes are planned, including one completely designed and drawn by Skaven/FC! Trixter has been an active member of the scene since 1990. Homer has been a non-active member since 1991, and an active member in 1994. Q: "What productions have you guys put out?" A: Homer has not released any productions, but Trixter has released Chromatiks 1 (April 1994), GRIND (August through December 1994), and WedTro (November 1994). Q: "When does Trixter (Jim Leonard) get married?" A: August 20th, 1994. Q: "Whoops! How was the wedding?" A: Excellent, thanks for asking! ;-) Q: "Is Trixter the first married demoscene member?" A: No, but I can't remember the name of the other one at the moment... ;-) Q: "When will Chromatiks ][ be released?" A: Sometime in 1995, now that ASM 94 is over and Trixter can get some graphics made. Trixter also made two intros, but February 1994 is a reasonable date. Q: "GRIND really sucks." A: Seek professional help. ;-)