#define SCROLL_UP 6 #define SCROLL_DOWN 7 typedef struct { int row; int col; int scroll; int fore; int back; int bold; int blink; int wrap; int top; int bottom; char buffer[4000]; } SCRSAV; void SCR_Init(); void SCR_ClearArea( int, int, int, int ); void SCR_Clear( int ); void SCR_ClearEOL(); void SCR_ClearBOL(); void SCR_ClearBOD( int ); void SCR_ClearEOD( int ); void SCR_ScrollArea( int, int, int, int, int, int ); void SCR_Scroll( int, int, int ); void SCR_DefineRegion( int, int ); void SCR_GotoRowCol( int, int, int ); int SCR_MoveLeft( int ); int SCR_MoveRight( int ); int SCR_MoveUp( int ); int SCR_MoveDown( int ); int SCR_GetRow( int ); int SCR_GetCol( int ); void SCR_SetColor( int ); int SCR_GetColor(); void SCR_SetFore( int ); int SCR_GetFore(); void SCR_SetBack( int ); int SCR_GetBack(); void SCR_PutChar( int, unsigned char ); void SCR_PutString( int, char* );