A d v a n c e d  ÜÜÜÜ ÜÜÜÜÜ ÜÜÜÜ ÜÜ ÜÜ Ü ÜÜÜÜÜ  Þ ÜÜ Þ Ý ÞÛ ÛÝ ÞÛ ÛÝ Û ÞÜÜÜÜÜ  Þ Ý ÞßßÛß ÞÛ ÛÝ ÞÛ ÛÝ Û Ý  ßßßß ß ß ß ß ßßßß ß ßßßßß  Advanced Gravis Computer Technology Ltd.   Tel (604) 431-5020 Tech (604) 431-1807  Fax (604) 431-5155 BBS (604) 431-5927 V32bis  Compuserve: GO PCVENB (71333,350) InterNET EMail: tech@gravis.com  FidoNET: 1:153/978 SBCNET: 13:900/3  SBOS V2.0B10 (GUS0033.ZIP) [06/25/93]  1.0 Installation Notes  2.0 About this Version  3.0 Revision History 1.0.0 Installation Notes ======================== Backup your current SBOS directory and then delete the files. Now extract all files into your current SBOS directory. ** IMPORTANT ** Don't forget to remove 'SBOSDRV.EXE' and 'LOADSBOS.EXE' from your main UltraSound directory and replace them with the new versions. 2.0.0 About this new SBOS version ================================= 2.1.0 About this Version of SBOS -------------------------------- We are doing a coupon deal with Interplay for Flashback. This game doesn't have native GUS support but uses SBOS. Seems none of the older versions of SBOS ran with this game. So we had to patch it with a new version of SBOS. Hence SBOS V2.0B10 was born. 3.0.0 Revision History ====================== 3.1.0 SBOS V1.4B2 (03/07/93) ---------------------------- There have been MANY changes to SBOS over the last few months. Here is a quick list for V1.4B2: þ The .SBS files have been replaced by a single SBOSLIB.SBS þ SBOS no longer interferes with Windows operations, and will even re-load itself upon exiting Windows. þ Improved compatibility þ Sound quality improved In general this is a COMPLETE re-write over previous versions. 3.2.0 SBOS V1.4B3 (03/10/93) ---------------------------- It has been about a week since we released V1.4B2 of SBOS. We have had some very valuable feedback from you in that time. This version attempts to address some of your problems and concerns. þ The sound at the opening Ultima Underworlds II has been corrected þ Problem with the -o3 option returning an incorrect error message on some systems has been fixed. þ The -Xx options are still required (-x1, -x2, and -x3). These options are required by some programs that are expecting certain return values. For example: Most Sierra games require a -x2 switch. þ There is now a -l switch which will tell SBOS to turn on line in þ Fixed problems with some games playing incorrect sounds. Have improved SBOS sound selection. 3.3.0 SBOS V2.02 (03/14/93) --------------------------- On Sunday March 14th we made available a complete new disk set (5 x 1.44Mb) which was almost ready to ship, V2.02. It seems in the rush some problems crept into SBOS. Namely a problem with digitized sound effects if you were running the EMM386 memory manager on a 486 computer. For the most part this version was the same as V1.4B3 except it had changes in the SBOSLIB.SBS. 3.4.0 SBOS V2.04 (04/02/93) --------------------------- Ok, V2.02 had some bugs in it, V2.04 fixes them. Also, we have figured out why XWing was working on some computers and not others. You'll now get great digitized speech out of the game. SBOS now supports multiple digitized sound channels which should help with sounds being cut off in mid-stream. We have tried this version on about 50 games and it seems quite stable. We'll probably be shipping this version out to all the registered owners. So lets hope we got this one right! 3.5.0 SBOS V2.0B6 (04/31/93) ---------------------------- What is different in SBOS 2.0B6? þ You can now keep a database of games that require switches in SBOS.CFG. To maintain this database we have included SBOSCFG.EXE. ** IMPORTANT ** There are not that many games that require switches. So don't go switch crazy . þ In some games the background music drowned out all others sounds. This has been fixed. I would like to hear back from those of you who have found games that require switches with this new SBOS. Please fill out BETA-TST.TXT and FAX/EMail it back to me. We are planning on shipping this SBOS with the upgrade mail out. 3.6.0 SBOS V2.0B7 (05/10/93) ---------------------------- Same as V2.0B6 but fixes that Load High problem. Seems SOME computers could not load V2.0B6 high. We WANT to include this with the update package. But don't want to mail out 15,000 upgrades only to find SBOS had a problem. So we are relying on you to report any problems with this version ASAP. If everything is ok. You'll see the mail out happen shortly. 3.7.0 SBOS V2.0B7 (05/20/93) ---------------------------- Fixes digital audio problems with V2.0B7. This is the version that is shipping with the V2.06 disk sets. 3.8.0 SBOS V2.0B8 (06/25/93) ---------------------------- This version should be more tolerant of Prince of Persia 2 and XWing. In theory of course . I have not personally tried it with XWing, but I am now getting all the digital speech in PP2. One other thing that has changed is I have taken the following line out of SBOS.CFG, "PRINCE.EXE -O1". The -O1 switch is only required for PP1, and it may cause problems with PP2, if you try and use it. We are releasing this as a beta so please fill out BETA-TST.TXT and let us know what you think. IMPORTANT (06/10/93) Seems I was mistaken about PP2. The problems weren't do to the -O1 switch but to EMM386. Haven't tried it with other memory managers, but if you don't remove EMM386 the game will hang as soon as you get to the quick sand (just past the ship). END