@2 RELICS OF DELDRONEYE SOLUTION PART 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ @4 Should take around 13 minutes to complete@3 Relics is one of my personal favourites from the F1 collection and as I have completed it I thought it was a good excuse for an article. Anyway the only place I got stuck was when trying to find the "Rhino leaf" I had to ask the author and when he told me I kicked myself because like everything in Relics it's all so obvious, once you know the answer, great stuff. So here we go with the first instalment. @1 1) Look at Sheprat. Look at old man. Talk to old man. Use boot on Sheprat. Take Sheprat. Give to old man. Answer Please to request. Exit through the Magic Staircase. 2) Open cell door. Go into cell. Take spike stick. Look at it. Leave cell. Goto More. Talk to prisoner. Give Spike stick to prisoner (he gives you a file). Look at file. Go back to cell. Use File on Poker Take Pincers. Use Pincers on Sharp poker. Use handled sharp poker on fire. Talk to prisoner. Use handled sharp poker on prisoner. Select top hand. and top one again. then middle hand. Take branding iron from fire.Goto More. Look at concealed panel near beam. Open panel. Look at panel again. Use branding iron on panel. Move to stairway. 3) Move to central walkway. Go to court area. Answer anything to guard. Goto glass building. Take Bananna skin,Purse,pen,card. Goto court area. Move to platform below panel. Use banana skin on platform. Open panel. Take crystal. Goto walkway. Open circuit box below sign post. Take fuse Open panel. Use crystal on panel. Use fuse on panel. Close panel. Use Hoverdisk card on panel. Move to Morph bike. @4 Well that's the easy part of the game. The next part will take a lot of explaining. This part of the game took me a few days to suss out but is brilliantly done. @3 Steve Bye @1 Authors comments : Lee Bamber Having escaped from the prison complex, you are now a fugitive. It's fortunate the planet is poorly patrolled. The worst offender of this crime is the port town of Zantis, your next destination.Despite the lack of police, you will find Zantis unusually clean and free from crime. Working in the shadow of a deadly syndicate, you must charter passage from this world and back to your home, Deldronis. As all port towns are places of trade, your best bet is to blend in and play by their rules. Don't forget your hotel card, its value is more than its worth.