@2{BOOK REVIEW : Ultimate Amos @3 }By Andy Gibson @5 Anyone who uses Classic Amos, Easy Amos or Amos Pro to create games should have a copy of this book ! I say games and not utilities as the book covers games creation mainly. However, the book also covers some Amos Extensions and Amos Utilities such as the Compiler and Amos 3D etc. Anyone who received Amos from a coverdisk and haven't purchased the manual could learn a thing or two from this book also as it is filled with some great examples that even first time users should be able to follow. These can either be typed in straight from the book or simply loaded in from the supplied floppy disk. Jason's book starts off explaining what Amos is and how to use each version - even taking a look at the Amos Monitor ! Just about everything you need to know about creating a game is covered in this book. From program planning to getting your game published. Although, you have already had a great detailed explanation on that subject in previous issues of AZ. @1:) @5 Apparently, Jason has programmed in C, Assembler, Cobol, Pascal and of course Amos. Which is a good thing really as the book wouldn't be any use to us otherwise !!! Although I said this book could easily be followed by first time Amos users, I do feel that Jason is also aiming the book towards experienced Amos programmers too ! It would be almost impossible to write a book that would cover the needs for all Amos programmers, but Jason has made a great attempt at it. Don't just take my word for it - buy the book and see for yourself. @3 Title @1: @3Ultimate Amos Author @1: @3Jason Holborn Publisher @1: @3Future Publishing / Amiga Format Price @1: @3£19.95 Rating @1: @39/10 (Due to hefty price) @5 Although the book was released via Amiga Format, you should be able to pick a copy up in any Virgin Games Department. Failing that, contact Amiga Format / Shopper for more details. @1 End.