; load or initialise a screen into S USEPATH Events() If Len(\_File)>0 ; Load image ILBMInfo \_File w.w=ILBMWidth h.w=ILBMHeight d.w=ILBMDepth Id.l=ILBMViewMode Free Window S : Free Screen S : Free BitMap S : Free GadgetList S BitMap S,w,h,d Screen S,0,800,w,h,d,Id,"",1,2,S HideScreen S ; Now Open Window onto Screen Window S,0,0,w,h,$0900,"",1,2 LoadScreen S,\_File,S Use Palette S OK.b=True MoveScreen S,0,-800 Else OK.b=False EndIf