#include "c_includ.h" #ifdef WIN31 #include #endif HPEN hpen[MAX_COLORS]; HBRUSH hbrushBlack; HBRUSH hbrushFill; VKEY vkey[] = { VK_LBUTTON, 0, 'a', 'A', 'Q', 0, 'Q', 'Q', VK_RBUTTON, 0, 'c', 'C' }; // Stub out c_score.c by Eric Fogelin LONG scores( LONG score) { return 0; } /* */ // Implement gettimeofday by Eric Fogelin void gettimeofday( struct timeval *unixtime, int dummy ) { #ifdef WIN32 unsigned int millisecs; millisecs = GetTickCount(); unixtime->tv_sec = millisecs / 1000; // seconds unixtime->tv_usec = (millisecs % 1000) * 1000; // micro seconds #else time_t secs; unixtime->tv_sec = secs; unixtime->tv_usec = 0; #endif } /* */ #ifdef WIN31 void Sleep( DWORD msec ) { DWORD endtime; // TIMERINFO ti; BOOL done; // TimerCount( &ti ); endtime = GetTickCount() + msec; do { done = ( GetTickCount() >= endtime); // TimerCount( &ti ); // done = ( ti.dwmsSinceStart >= endtime); } while (!done); } /* */ #endif //WIN31 // Implement select by Eric Fogelin // select appears to be used as a fine grain delay (microseconds) void select( int dummy1, int dummy2, int dummy3, int dummy4, struct timeval *unixtime ) { #ifdef WIN32 // Convert from micro to milliseconds Sleep( unixtime->tv_sec * 1000 + unixtime->tv_usec/1000 ); #endif } /* */