/* * c_externs.h * -- Todd W Mummert, December 1990, CMU * * Mostly a garbage file. If all the world would get * ANSI compilers, this file could actually be useful * as we could then do argument checking. Actually, I should * #ifdef the arguments, but haven't gotten around to it yet. */ #ifndef FunctionPrototypes #define FunctionPrototypes 0 #endif /* now some externs from c_gpr.c */ extern Bool gprcondeventwait( #if FunctionPrototypes char* /* key */, Position_t* /* posn */ #endif ); extern void bitblt( #if FunctionPrototypes Window_t* /* window */ #endif ); extern void clearentirescreen( #if FunctionPrototypes #endif ); extern void clearrectangle( #if FunctionPrototypes Window_t* /* window */, Position_t* /* dsto */ #endif ); extern void drawrectangle( #if FunctionPrototypes int /* x */, int /* y */, int /* width */, int /* height */ #endif ); extern void flushwindow( #if FunctionPrototypes #endif ); extern void gprcircle( #if FunctionPrototypes Position_t* /* center */, int /* radius */ #endif ); extern void gprcirclefilled( #if FunctionPrototypes Position_t* /* center */, int /* radius */ #endif ); extern void gprinqconfig( #if FunctionPrototypes int* /* argc */, char** /* argv */ #endif ); extern void gprinqcursor( #if FunctionPrototypes Position_t* /* posn */ #endif ); extern Font gprloadfontfile( #if FunctionPrototypes char* /* name */ #endif ); extern void gprsetclippingactive( #if FunctionPrototypes Bool /* flag */ #endif ); extern void gprsetclipwindow( #if FunctionPrototypes Window_t* /* window */ #endif ); extern void gprsetcursorposition( #if FunctionPrototypes Position_t* /* posn */ #endif ); extern void gprsetdrawvalue( #if FunctionPrototypes int /* index */ #endif ); extern void gprsettextbackgroundvalue( #if FunctionPrototypes int /* index */ #endif ); extern void gprsettextfont( #if FunctionPrototypes Font /* font */ #endif ); extern void gprsettextvalue( #if FunctionPrototypes int /* index */ #endif ); extern void multiline( #if FunctionPrototypes XSegment* /* segments */, int /* number */ #endif ); extern void polyline( #if FunctionPrototypes XPoint* /* points */, int /* number */ #endif ); extern void printstring( #if FunctionPrototypes int /* x */, int /* y */, char* /* string */, int /* nchars */ #endif ); extern void putpixmap( #if FunctionPrototypes int /* i */, int* /* p */ #endif ); extern void removepixmap( #if FunctionPrototypes int /* i */, int* /* p */ #endif ); extern void timeclock( #if FunctionPrototypes struct timeval* /* tval */ #endif ); extern void tonetime( #if FunctionPrototypes #endif ); extern void waitforkey( #if FunctionPrototypes char /* c */ #endif ); /* now some externs from c_graphics.c */ extern void clearscreen( #if FunctionPrototypes #endif ); extern void drawcracks( #if FunctionPrototypes #endif ); extern void drawhorizon( #if FunctionPrototypes float /* azm */ #endif ); extern void joystick( #if FunctionPrototypes int* /* position */, Genericp /* pl */, Bool /* sens */ #endif ); extern void message( #if FunctionPrototypes int /* number */, Bool /* bell */ #endif ); extern void scanner( #if FunctionPrototypes Genericp /* o */ #endif ); extern void screeninit( #if FunctionPrototypes #endif ); extern void staticscreen( #if FunctionPrototypes #endif ); extern void updatedisplay( #if FunctionPrototypes Bool /* missile */, Bool /* lander */, LONG /* score */, int /* numleft */, Bool /* sens */, Bool /* reset */ #endif ); extern void xhairs( #if FunctionPrototypes Bool /* aligned */ #endif ); /* now some externs from c_explode.c */ extern void explodeobject( #if FunctionPrototypes #endif ); extern void explodesalvo( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); /* now some externs from c_move.c */ extern void movecopter( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); extern void movelander( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); extern void movemissile( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); extern void movesuper( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); extern void movetank( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); extern void placeobjects( #if FunctionPrototypes Genericp /* o */, Bool /* missilerun */, LONG /* score */ #endif ); /* now some externs from c_draw.c */ extern void drawobject( #if FunctionPrototypes Genericp /* g */, Genericp /* pl */ #endif ); extern void displayobject( #if FunctionPrototypes DCp /* dc */ #endif ); /* now some externs from c_scores.c */ extern LONG scores( #if FunctionPrototypes LONG /* score */ #endif ); /* now some externs from c_parseopts.c */ extern void parseopt( #if FunctionPrototypes int /* argc */, char** /* argv */, Bool /* status */ #endif ); /* let everybody know the options exist */ extern Optionp opt; /* also need to know if the player is paused */ extern Bool paused;