Index of /tremor/QUAKEC/BUUUH
Name Last modified Size Description
Parent Directory 20-Apr-2005 12:15 -
CONFIG.CFG 10-Sep-1996 10:19 5k
PROGS.DAT 10-Sep-1996 10:25 402k
PROGS.SRC 10-Sep-1996 08:43 1k
SOUND/ 20-Apr-2005 12:15 -
Title : Scare to death v0.9
Filename : buuuh.zip
Version : 0.9
Date : 96/09/11
Author : Bo Sorensen
Email : c918873@student.dtu.dk
Credits : Sto for making his 'Axe of Command' patch, which somehow
inspired me to make this patch.
Usage : Bind a key to 'impulse 13' to use.
Type of Mod
-----------
Quake C : yes (including sound fx)
Sound : no
MDL : no
Source Included : yes
-------------------------------------------------------------------------
Scare to death v0.9
-------------------
by
Shark <c918873@student.dtu.dk>
Modified the following files:
Buuuh.qc New file containing the scare to death code
Weapons.qc New command 'impulse 13', try to scare your DM opponent
Defs.qc Added a new field, 'scared' indicating the state of the player
Client.qc Sets the scared field to FALSE, when a new client is spawned
Checks if scared field is TRUE, when a player has died
World.qc Precache of the sound i use.
Conditions for use of 'Scare to death' (tm):
--------------------------------------------
1. The person you are using it on must be standing COMPLETELY still.
2. The distance to that person must be rather small. (see source for details).
3. You have to sneak up on the person from behind, and the angle must be
within +/- 45 degrees.
4. Watch your opponent be scared to death.
To use : Create a subdir in your Quake dir and copy this progs.dat into
it. Then start Quake with -game <subdirname>
If you have comments etc., then drop me a note.
Notes
-----
There is a check made by 'clientobituary' when you commit suicide,
that is never called, so that has been fixed. (see source for details).
Thanx to:
Sto <sto@pi.net> for making 'Axe of Command'. This gave me the idea to
make this 'Scare to death' patch.
This patch made by
Shark <c918873@student.dtu.dk>