/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef __GNUG__ #pragma interface #endif /* * GraphicBlock - an interactor that contains a picture. */ #ifndef unidraw_graphic_grblock_h #define unidraw_graphic_grblock_h #include #include #include enum Zooming { Continuous, Binary }; class Graphic; class Perspective; class GraphicBlock : public Interactor { public: GraphicBlock( Graphic*, Coord pad = 0, Alignment = Center, Zooming = Continuous ); GraphicBlock( const char*, Graphic*, Coord pad = 0, Alignment = Center, Zooming = Continuous ); virtual ~GraphicBlock(); virtual void Update(); virtual void Draw(); virtual void Adjust(Perspective&); virtual void Highlight(boolean); virtual Graphic* GetGraphic(); virtual float GetMagnification(); virtual void SetGraphic(Graphic*); virtual void SetMagnification(float); protected: virtual void Resize(); virtual void Redraw(Coord, Coord, Coord, Coord); void Init(); void UpdatePerspective(); /* recalc based on graphic's bbox */ void GrabScroll(Event&); void RateScroll(Event&); virtual void GetGraphicBox(Coord&, Coord&, Coord&, Coord&); virtual void Zoom(Perspective&); virtual void Scroll(Perspective&); virtual float LimitMagnification(float); protected: Graphic* _graphic; private: void Normalize(Perspective&); /* normalize units */ void Align(); /* align graphic */ void Fix(); /* keep alignment fixed during resize */ float NearestPow2(float); /* convert to nearest power of 2 */ float ScaleFactor(Perspective&); private: Coord _pad; Alignment _align; Zooming _zooming; Coord _x0, _y0; /* graphic offset */ float _mag; /* total magnification */ boolean _highlighted; }; #include #endif