/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef __GNUG__ #pragma interface #endif /* * Editor class from which domain-specific editors are derived. * An editor defines the interface to editing GraphicViews; it typically * consists of a viewer, command menus, and tool palettes. */ #ifndef unidraw_editor_h #define unidraw_editor_h #include #include #include class Component; class EditorImpl; class KeyMap; class Interactor; class ManagedWindow; class Selection; class StateVar; class Tool; class Viewer; class Editor : public InputHandler { public: virtual ~Editor(); virtual void Open(); virtual void Close(); virtual void Update(); virtual void SetWindow(ManagedWindow*); virtual ManagedWindow* GetWindow() const; virtual Component* GetComponent(); virtual Viewer* GetViewer(int = 0); virtual KeyMap* GetKeyMap(); virtual Tool* GetCurTool(); virtual Selection* GetSelection(); virtual void SetComponent(Component*); virtual void SetViewer(Viewer*, int = 0); virtual void SetKeyMap(KeyMap*); virtual void SetCurTool(Tool*); virtual void SetSelection(Selection*); virtual StateVar* GetState(const char*); virtual boolean DependsOn(Component*); virtual void InsertDialog(Glyph*); virtual void RemoveDialog(Glyph*); virtual void SetClassName(const char*); virtual void SetInstance(const char*); virtual void keystroke(const Event&); protected: Editor(); void Insert(Interactor*); private: ManagedWindow* _window; EditorImpl* _impl; }; inline void Editor::SetWindow(ManagedWindow* w) { _window = w; } inline ManagedWindow* Editor::GetWindow() const { return _window; } #include #endif