/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef __GNUG__ #pragma interface #endif /* * GraphicComp - a component that has a graphical representation. * GraphicComps - class for GraphicComp composition. */ #ifndef unidraw_components_grcomp_h #define unidraw_components_grcomp_h #include #include class Bitmap; class Clipboard; class Connector; class Editor; class Graphic; class Iterator; class PSBrush; class PSColor; class PSFont; class PSPattern; class Picture; class Raster; class Transformer; class GraphicComp : public Component { public: virtual ~GraphicComp(); virtual void Interpret(Command*); virtual void Uninterpret(Command*); virtual Graphic* GetGraphic(); virtual Component* GetParent(); virtual GraphicComp* GetComp(Iterator); virtual void SetComp(GraphicComp*, Iterator&); virtual void Bequeath(); virtual void Append(GraphicComp*); virtual void Prepend(GraphicComp*); virtual void InsertBefore(Iterator, GraphicComp*); virtual void InsertAfter(Iterator, GraphicComp*); virtual void Remove(GraphicComp*); virtual void Remove(Iterator&); virtual Mobility GetMobility(); virtual void SetMobility(Mobility); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); protected: GraphicComp(Graphic* = nil); virtual GraphicComp* GetGraphicComp(Graphic*); virtual void SetGraphic(Graphic*); void Skip(istream&); void Mark(ostream&); int ReadBgFilled(istream&); PSBrush* ReadBrush(istream&); PSColor* ReadColor(istream&); PSFont* ReadFont(istream&); PSPattern* ReadPattern(istream&); Transformer* ReadTransformer(istream&); char* ReadString(istream&); Bitmap* ReadBitmap(istream&); Raster* ReadGraymap(istream&); Raster* ReadRaster(istream&); void ReadVertices(istream&, Coord*&, Coord*&, int&); void WriteBgFilled(boolean, ostream&); void WriteBrush(PSBrush*, ostream&); void WriteColor(PSColor*, ostream&); void WriteFont(PSFont*, ostream&); void WritePattern(PSPattern*, ostream&); void WriteTransformer(Transformer*, ostream&); void WriteString(const char*, ostream&); void WriteBitmap(Bitmap*, ostream&); void WriteGraymap(Raster*, ostream&); void WriteRaster(Raster*, ostream&); void WriteVertices(const Coord*, const Coord*, int, ostream&); protected: Graphic* _gr; static UList* _brushes; static UList* _colors; static UList* _fonts; static UList* _patterns; }; class GraphicComps : public GraphicComp { public: GraphicComps(); GraphicComps(Graphic*); virtual ~GraphicComps(); virtual void Interpret(Command*); virtual void Uninterpret(Command*); virtual void First(Iterator&); virtual void Last(Iterator&); virtual void Next(Iterator&); virtual void Prev(Iterator&); virtual boolean Done(Iterator); virtual GraphicComp* GetComp(Iterator); virtual void SetComp(GraphicComp*, Iterator&); virtual void Bequeath(); virtual void Append(GraphicComp*); virtual void Prepend(GraphicComp*); virtual void InsertBefore(Iterator, GraphicComp*); virtual void InsertAfter(Iterator, GraphicComp*); virtual void Remove(GraphicComp*); virtual void Remove(Iterator&); virtual void SetMobility(Mobility); virtual Component* Copy(); virtual void Read(istream&); virtual void Write(ostream&); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); protected: GraphicComp* Comp(UList*); UList* Elem(Iterator); void SelectViewsOf(GraphicComp*, Editor*); void SelectClipboard(Clipboard*, Editor*); void StorePosition(GraphicComp*, Command*); void RestorePosition(GraphicComp*, Command*); void Group(Clipboard*, GraphicComp*, Command*); void Ungroup(GraphicComp*, Clipboard*, Command*); protected: UList* _comps; }; #include #endif