/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef __GNUG__ #pragma interface #endif /* * Connector - object for defining and maintaining connectivity between * components. */ #ifndef unidraw_components_connector_h #define unidraw_components_connector_h #include #include class CGlue; class CSolver; class CSolverInfo; class Path; class StateVar; class Connector : public GraphicComp { public: virtual ~Connector(); virtual void Connect(Connector*, CGlue* = nil); virtual void Disconnect(Connector*); virtual boolean ConnectedTo(Connector*); void DisconnectAll(); virtual void GetCenter(float&, float&); virtual void SetBinding(StateVar*); virtual StateVar* GetBinding(); virtual void SetTransMethod(TransMethod); virtual TransMethod GetTransMethod(); virtual void Transmit(Path* = nil); virtual void Interpret(Command*); virtual void Uninterpret(Command*); virtual void Read(istream&); virtual void Write(ostream&); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); protected: Connector(Graphic* = nil); Connector* Conn(UList*); virtual void ConnectMe(Connector*); virtual void DisconnectMe(Connector*); void Retransmit(Path*); void Retransmit(Connector* peer, Path*); boolean Transferable(Connector* peer); protected: UList* _cnxns; /* list of connections */ StateVar* _stateVar; TransMethod _transMethod; private: friend class CSolver; CSolverInfo* _csinfo; }; class ConnectorView : public GraphicView { public: Connector* GetConnector(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); protected: ConnectorView(Connector* = nil); }; #endif