/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifdef __GNUG__ #pragma interface #endif /* * Wait on multiple file descriptors until a condition occurs. */ #ifndef dp_dispatcher_h #define dp_dispatcher_h #include class FdMask; class IOHandler; class TimerQueue; struct timeval; class Dispatcher { public: enum DispatcherMask { ReadMask, WriteMask, ExceptMask }; Dispatcher(); virtual ~Dispatcher(); virtual void link(int fd, DispatcherMask, IOHandler*); virtual IOHandler* handler(int fd, DispatcherMask) const; virtual void unlink(int fd); virtual void startTimer(long sec, long usec, IOHandler*); virtual void stopTimer(IOHandler*); virtual boolean setReady(int fd, DispatcherMask); virtual void dispatch(); virtual boolean dispatch(long& sec, long& usec); static Dispatcher& instance(); static void instance(Dispatcher*); protected: virtual void attach(int fd, DispatcherMask, IOHandler*); virtual void detach(int fd); virtual boolean dispatch(timeval*); virtual boolean anyReady() const; virtual int fillInReady(FdMask&, FdMask&, FdMask&); virtual int waitFor(FdMask&, FdMask&, FdMask&, timeval*); virtual void notify(int, FdMask&, FdMask&, FdMask&); virtual timeval* calculateTimeout(timeval*) const; virtual void handleError(); virtual void checkConnections(); protected: int _nfds; FdMask* _rmask; FdMask* _wmask; FdMask* _emask; FdMask* _rmaskready; FdMask* _wmaskready; FdMask* _emaskready; IOHandler** _rtable; IOHandler** _wtable; IOHandler** _etable; TimerQueue* _queue; private: static Dispatcher* _instance; private: /* deny access since member-wise won't work */ Dispatcher(const Dispatcher&); Dispatcher& operator =(const Dispatcher&); }; #endif