Index of /instantdoom/EDITORS/DEHACKED

      Name                    Last modified       Size  Description

[DIR] Parent Directory 20-Apr-2005 12:50 - [   ] DEHACKED.EXE 11-Dec-1994 03:47 74k [TXT] DEHACKED.HLP 11-Dec-1994 03:26 28k [TXT] DEHACKED.INI 10-Dec-1994 23:25 2k [TXT] DEHACKED.TXT 11-Dec-1994 00:48 5k [TXT] DHEFUN03.TXT 11-Dec-1994 03:06 10k [TXT] FILE_ID.DIZ 11-Dec-1994 03:51 1k [TXT] SUPRWEP6.DEH 10-Dec-1994 23:10 65k [TXT] SUPRWEP6.TXT 10-Dec-1994 23:03 2k

                                DeHackEd v2.2
                             By Greg Lewis (Tree)
                               gregl@umich.edu

  This file contains the general start-up instructions and info.  Please
read it first for info on how to best use DeHackEd!  Note that whenever
I refer to doom.exe in the following document, it is synonomous with
doom2.exe (unless specifically stated otherwise).

  Caveat #1:  The sound code does not work perfectly.  You can try it if 
you wish (it won't freeze this time), and you CAN hear the (first) sound, 
but it just doesn't work quite right after that.  There's nothing I can
really do about it, because I'm just using someone else's sound library.

  Caveat #2:  This should be compatible with all Doom 2 versions.  If 
it's not compatible with your version, upgrade to Doom 2 v1.7a, which
is supported.  Patches are fully compatible between Doom 1 v1.666, 
Doom 2 v1.7 and Doom 2 v1.7a.  Doom 2 v1.666 is slightly incompatible, 
with regards to the text section.
Moral: upgrade to Doom 2 v1.7a!


  Important things to do FIRST:

1.  The first thing to do is make sure that DeHackEd works correctly.
Edit the DEHACKED.INI file and change all the necessary parameters to
reflect the setup of your computer.  Then, making sure that DeHackEd and
the .ini file are in the same directory, run DeHackEd.  As long as you
don't get any errors, everything should be fine.

2.  MAKE BACKUP PATCHES.  This is important.  (A backup patch is no 
substitute for a good solid zip of your whole exe somewhere, BTW.)  You'll 
need to do this once for every doom.exe version that you plan to edit.  
To do this step correctly you need to be working with the original Doom 
exe file that hasn't been modified.  If it's been modified, you'll need 
to reinstall it first.  Then start up DeHackEd (once for each doom version 
you have) and then type 's', and the name of the backup patch.  The naming 
scheme is as follows, and is quite important:
        Doom 1 v1.2:    NORMAL12.DEH
        Doom 1 v1.666:  NORMAL16.DEH
        Doom 2 v1.666:  NORMAL20.DEH
        Doom 2 v1.7:    NORMAL17.DEH
        Doom 2 v1.7a:   NORML17A.DEH
  OK, so they're not the best names in the world, but hey, if it works...
Once you do that, you can reload the "original" doom setup at any time
by typing 'l', typing in the correct name (from above), and then
hitting 'w' to write the changes.

  Now you should be all set up.  Have fun, let me know if you have any
problems and I'll try to help you out.