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Connect() |
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| Public Function |
Declared in: TCPSocketAsync.h |
Declaration
virtual BOOL Connect(
int iSourcePort,
LPCSTR lpDestinationAddress,
int iDestinationPort,
BOOL bDisableAsync=FALSE);
DescriptionOur async connection
Function Body
try
{
//Quit if not ok
if (!CheckSocketValid())
return FALSE;
//Set the async notification
if (!bDisableAsync)
{
int iResult;
iResult=WSAAsyncSelect(GetHandle(),GetWindowHandle(),WM_SOCKET_CONNECT,FD_CONNECT);
if (iResult)
{
CTCPSocket::SetLastError("Connect");
return FALSE;
}
}
//Call the original connect
BOOL bResult;
bResult=CTCPSocket::Connect(iSourcePort,lpDestinationAddress,iDestinationPort);
if (bResult)
AddSocketToList();
else
CTCPSocket::ReportError("Connect","Failed to connect!");
return bResult;
}
ERROR_HANDLER_AMBIG_RETURN(CSpoofSocket,"Connect",FALSE)
See Also
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Site content copyright © 2001 Barak Weichselbaum. See the About page for additional notices. This page last updated: 27 Jun 2001. |