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Listen() |
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| Public Function |
Declared in: UDPSocketAsync.h |
DeclarationBOOL Listen();
DescriptionListen to incoming connections
Function Body
try
{
//Quit if not ok
if (!CheckSocketValid())
return FALSE;
int iResult;
iResult=WSAAsyncSelect(GetHandle(),GetWindowHandle(),WM_SOCKET_GENERAL,FD_READ);
if (iResult)
{
CUDPSocket::SetLastError("Listen");
return FALSE;
}
return TRUE;
}
ERROR_HANDLER_AMBIG_RETURN(CSpoofSocket,"Listen",FALSE)
See Also
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Site content copyright © 2001 Barak Weichselbaum. See the About page for additional notices. This page last updated: 27 Jun 2001. |