#ifndef _NETUSER_H #define _NETUSER_H /* Global structures and constants needed by an Internet user process */ #ifndef _GLOBAL_H #include "global.h" #endif #define NCONN 20 /* Maximum number of open network connections */ extern int32 Ip_addr; /* Our IP address */ extern int Net_error; /* Error return code */ #define NONE 0 /* No error */ #define CON_EXISTS 1 /* Connection already exists */ #define NO_CONN 2 /* Connection does not exist */ #define CON_CLOS 3 /* Connection closing */ #define NO_MEM 4 /* No memory for TCB creation */ #define WOULDBLK 5 /* Would block */ #define NOPROTO 6 /* Protocol or mode not supported */ #define INVALID 7 /* Invalid arguments */ #define INET_EOL "\r\n" /* Standard Internet end-of-line sequence */ /* Codes for the tcp_open call */ #define TCP_PASSIVE 0 #define TCP_ACTIVE 1 #define TCP_SERVER 2 /* Passive, clone on opening */ /* Local IP wildcard address */ #define INADDR_ANY 0x0L /* Socket structure */ struct socket { int32 address; /* IP address */ int16 port; /* port number */ }; #define NULLSOCK (struct socket *)0 /* Connection structure (two sockets) */ struct connection { struct socket local; struct socket remote; }; /* In domain.c: */ int32 resolve __ARGS((char *name)); int32 resolve_mx __ARGS((char *name)); char *resolve_a __ARGS((int32 ip_address, int shorten)); /* In netuser.c: */ int32 aton __ARGS((char *s)); char *inet_ntoa __ARGS((int32 a)); char *pinet __ARGS((struct socket *s)); #endif /* _NETUSER_H */