#include "MLCG.h" // // SEED_TABLE_SIZE must be a power of 2 // #define SEED_TABLE_SIZE 32 static long seedTable[SEED_TABLE_SIZE] = { 0xbdcc47e5, 0x54aea45d, 0xec0df859, 0xda84637b, 0xc8c6cb4f, 0x35574b01, 0x28260b7d, 0x0d07fdbf, 0x9faaeeb0, 0x613dd169, 0x5ce2d818, 0x85b9e706, 0xab2469db, 0xda02b0dc, 0x45c60d6e, 0xffe49d10, 0x7224fea3, 0xf9684fc9, 0xfc7ee074, 0x326ce92a, 0x366d13b5, 0x17aaa731, 0xeb83a675, 0x7781cb32, 0x4ec7c92d, 0x7f187521, 0x2cf346b4, 0xad13310f, 0xb89cff2b, 0x12164de1, 0xa865168d, 0x32b56cdf }; void MLCG::reset() { // // Most people pick stupid seed numbers that don't have enough // bits. In this case, if they pick a small seed number, we // map that to a specific seed. // if (initialSeedOne < 0) { initialSeedOne = (initialSeedOne + 2147483561); initialSeedOne = (initialSeedOne < 0) ? -initialSeedOne : initialSeedOne; } if (initialSeedTwo < 0) { initialSeedTwo = (initialSeedTwo + 2147483561); initialSeedTwo = (initialSeedTwo < 0) ? -initialSeedTwo : initialSeedTwo; } if (initialSeedOne > -1 && initialSeedOne < SEED_TABLE_SIZE) { seedOne = seedTable[initialSeedOne]; } else { seedOne = initialSeedOne ^ seedTable[initialSeedOne & (SEED_TABLE_SIZE-1)]; } if (initialSeedTwo > -1 && initialSeedTwo < SEED_TABLE_SIZE) { seedTwo = seedTable[initialSeedTwo]; } else { seedTwo = initialSeedTwo ^ seedTable[initialSeedTwo & (SEED_TABLE_SIZE-1)]; } seedOne = (seedOne % 2147483561) + 1; seedTwo = (seedTwo % 2147483397) + 1; } unsigned long MLCG::asLong() { long k = seedOne % 53668; seedOne = 40014 * (seedOne-k * 53668) - k * 12211; if (seedOne < 0) { seedOne += 2147483563; } k = seedTwo % 52774; seedTwo = 40692 * (seedTwo - k * 52774) - k * 3791; if (seedTwo < 0) { seedTwo += 2147483399; } long z = seedOne - seedTwo; if (z < 1) { z += 2147483562; } return( (unsigned long) z); }