// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Dirk Grunwald (grunwald@cs.uiuc.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _RNG_h #define _RNG_h 1 #ifdef __GNUG__ #pragma once #pragma interface #endif #include #include union PrivateRNGSingleType { // used to access floats as unsigneds float s; unsigned long u; }; union PrivateRNGDoubleType { // used to access doubles as unsigneds double d; unsigned long u[2]; }; // // Base class for Random Number Generators. See ACG and MLCG for instances. // class RNG { static PrivateRNGSingleType singleMantissa; // mantissa bit vector static PrivateRNGDoubleType doubleMantissa; // mantissa bit vector public: RNG(); // // Return a long-words word of random bits // virtual unsigned long asLong() = 0; virtual void reset() = 0; // // Return random bits converted to either a float or a double // float asFloat(); double asDouble(); }; #if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES) inline float RNG::asFloat() { PrivateRNGSingleType result; result.s = 1.0; result.u |= (asLong() & singleMantissa.u); result.s -= 1.0; assert( result.s < 1.0 && result.s >= 0); return( result.s ); } inline double RNG::asDouble() { PrivateRNGDoubleType result; result.d = 1.0; result.u[0] |= (asLong() & doubleMantissa.u[0]); result.u[1] |= (asLong() & doubleMantissa.u[1]); result.d -= 1.0; assert( result.d < 1.0 && result.d >= 0); return( result.d ); } #endif #endif