// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1989 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _AllocRing_h #ifdef __GNUG__ #pragma once #pragma interface #endif #define _AllocRing_h 1 /* An AllocRing holds the last n malloc'ed strings, reallocating/reusing one only when the queue wraps around. It thus guarantees that the last n allocations are intact. It is useful for things like I/O formatting where reasonable restrictions may be made about the number of allowable live allocations before auto-deletion. */ /* * dl: the typing for sizes in this entirely lib really sucks man! * it really screws us on the atari where: * size_t != long != (necessarily) int != short * * yeah, yeah, i know i should'nt be complaining free software and all that * jazz, but this is even asthetically displeasing: having a signed type for * sizes firstly restricts the size (try int == 16 bits), and secondly * it cuts out the possibility of catching sill error where the size * is or becomes negative. * * ++jrb */ #ifdef atarist class AllocRing { struct AllocQNode { void* ptr; size_t sz; }; AllocQNode* nodes; size_t n; size_t current; long find(void* p); public: AllocRing(size_t max); ~AllocRing(); void* alloc(size_t size); int contains(void* ptr); void clear(); void free(void* p); }; #else class AllocRing { struct AllocQNode { void* ptr; int sz; }; AllocQNode* nodes; int n; int current; int find(void* p); public: AllocRing(int max); ~AllocRing(); void* alloc(int size); int contains(void* ptr); void clear(); void free(void* p); }; #endif /* not atari */ #endif