// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1989 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifndef _AllocRing_h #ifdef __GNUG__ #pragma once #pragma interface #endif #define _AllocRing_h 1 /* An AllocRing holds the last n malloc'ed strings, reallocating/reusing one only when the queue wraps around. It thus guarantees that the last n allocations are intact. It is useful for things like I/O formatting where reasonable restrictions may be made about the number of allowable live allocations before auto-deletion. */ /* * dl: the typing for sizes in this entirely lib really sucks man! * it really screws us on the atari where: * size_t != long != (necessarily) int != short * * yeah, yeah, i know i should'nt be complaining free software and all that * jazz, but this is even asthetically displeasing: having a signed type for * sizes firstly restricts the size (try int == 16 bits), and secondly * it cuts out the possibility of catching sill error where the size * is or becomes negative. * * ++jrb */ #ifdef atarist class AllocRing { struct AllocQNode { void* ptr; size_t sz; }; AllocQNode* nodes; size_t n; size_t current; long find(void* p); public: AllocRing(size_t max); ~AllocRing(); void* alloc(size_t size); int contains(void* ptr); void clear(); void free(void* p); }; #else class AllocRing { struct AllocQNode { void* ptr; int sz; }; AllocQNode* nodes; int n; int current; int find(void* p); public: AllocRing(int max); ~AllocRing(); void* alloc(int size); int contains(void* ptr); void clear(); void free(void* p); }; #endif /* not atari */ #endif