/*#include */ #include /*#include */ #include #include /*#include */ #include #include #define AUX 1 #define CON 2 #define FALSE 0 #define TRUE 1 #define MAX 35 #define NONE 0 #define YOU 1 #define MOON 2 #define OTHER 3 #define ALIEN 4 #define CLK_TCK 200 #define NULL 0 #define SHIELDS 0 #define TORPEDOS 1 #define PHASORS 2 #define ENGINES 3 char string[200], *stp, user[30]; char others[30][30]; /* couldnt have more than 30 players in same sector? */ static int brd[35][35], old, a, b, zap, more, its, aatk, d, q, num_recs, calltype, loc, pc, nocry; int a_dam = 100, t, xlock, ylock, alock, anum, aflag, holy, turn_left =36, stot=200, ptot=20, ttot=10, etot=100, bang = 0, eang = 10; static struct rec { int px; int py; char name[30]; int energy; int phasor; int torpedo; int shield; int crystal; int score; int class; /* 0=dead, 1=fed, 2=cling, 3=romul */ char rec_messg[240]; }u[50],*p,*enemy; static struct plant { int ppx; /* sector location */ int ppy; /* sub sector location */ int align; /* mean / med / nice */ int class; /* rich / med / poor */ char name[20]; }pl[35]; char *list[35]= { "Plateium", "Dier Auz ", "Zue-Karr ", "Perrwentz", "Mongloed", "Strasoid", "Fretraopia", "Lunroidz ", "Ricq Temple", "Cloidistra ", "Star-Twene", "Zathrium ", "Dilipia ", "Enmarkoi", "Yowquet ", "Loacred", "Plawthenian", "Alfa-Sret", "Oriostreew", "Ninusphere", "Jutonian", "Gamma-1 ", "Tortratus", "Mine-flus ", "Gamma-2", "Orickrus", "Tgustasis ", "Kquar", "Zaet", "Arenoplates", "Zeta-1", "Zeta-2", "Kron-Drift", "FearSphere", "Rocus" };