/*--------------------------------------------------------------------------*/ /* */ /* */ /* ------------ Bit-Bucket Software, Co. */ /* \ 10001101 / Writers and Distributors of */ /* \ 011110 / Freely Available Software. */ /* \ 1011 / */ /* ------ */ /* */ /* (C) Copyright 1987-90, Bit Bucket Software Co., a Delaware Corporation. */ /* */ /* */ /* This module was originally written by Bob Hartman */ /* */ /* */ /* Outbound Manipulating */ /* */ /* */ /* For complete details of the licensing restrictions, please refer */ /* to the License agreement, which is published in its entirety in */ /* the MAKEFILE and BT.C, and also contained in the file LICENSE.240. */ /* */ /* USE OF THIS FILE IS SUBJECT TO THE RESTRICTIONS CONTAINED IN THE */ /* BINKLEYTERM LICENSING AGREEMENT. IF YOU DO NOT FIND THE TEXT OF */ /* THIS AGREEMENT IN ANY OF THE AFOREMENTIONED FILES, OR IF YOU DO */ /* NOT HAVE THESE FILES, YOU SHOULD IMMEDIATELY CONTACT BIT BUCKET */ /* SOFTWARE CO. AT ONE OF THE ADDRESSES LISTED BELOW. IN NO EVENT */ /* SHOULD YOU PROCEED TO USE THIS FILE WITHOUT HAVING ACCEPTED THE */ /* TERMS OF THE BINKLEYTERM LICENSING AGREEMENT, OR SUCH OTHER */ /* AGREEMENT AS YOU ARE ABLE TO REACH WITH BIT BUCKET SOFTWARE, CO. */ /* */ /* */ /* You can contact Bit Bucket Software Co. at any one of the following */ /* addresses: */ /* */ /* Bit Bucket Software Co. FidoNet 1:104/501, 1:132/491, 1:141/491 */ /* P.O. Box 460398 AlterNet 7:491/0 */ /* Aurora, CO 80046 BBS-Net 86:2030/1 */ /* Internet f491.n132.z1.fidonet.org */ /* */ /* Please feel free to contact us at any time to share your comments about */ /* our software and/or licensing policies. */ /* */ /*--------------------------------------------------------------------------*/ #include #include #include #include #include #ifndef LATTICE #include #endif #include #ifndef __TOS__ #include #endif #ifdef OS_2 #define INCL_DOSPROCESS #endif #ifdef __TURBOC__ #ifndef __TOS__ #include #endif #else #ifndef LATTICE #include #endif #endif #include "bink.h" #include "sbuf.h" int Do_Get (p, x) SAVEP p; int x; { return (Overlay_Do_Get (p, x)); } int Do_Send (p, x) SAVEP p; int x; { return (Overlay_Do_Send (p, x)); } int Do_Kill (p, x) SAVEP p; int x; { return (Overlay_Do_Kill (p, x)); }