Index of /cbnet1/TMG

      Name                    Last modified       Size  Description

[DIR] Parent Directory 18-Sep-2007 22:19 - [TXT] BRDS.DAT 11-Sep-1995 19:01 2.0M [TXT] BUTTONS.DAT 11-Sep-1995 19:01 23k [TXT] CONFIG.DAT 09-Apr-1996 17:26 1k [   ] DOS4GW.EXE 11-Sep-1995 19:01 259k [TXT] FILE_ID.DIZ 11-Sep-1995 19:01 1k [TXT] HELPMSG.DAT 11-Sep-1995 19:01 18k [TXT] MISC.DAT 11-Sep-1995 19:01 1.4M [TXT] ORDER.TXT 11-Sep-1995 19:01 2k [TXT] SCRS.DAT 11-Sep-1995 19:01 907k [   ] SETUP.EXE 11-Sep-1995 19:01 29k [TXT] SOUNDS.DAT 11-Sep-1995 19:01 159k [TXT] SPRITES.DAT 11-Sep-1995 19:01 589k [TXT] TITLE.DAT 11-Sep-1995 19:01 313k [IMG] TMG.BMP 09-Apr-1996 15:13 1k [   ] TMG.EXE 11-Sep-1995 19:01 279k [IMG] TMG.ICO 09-Apr-1996 15:14 1k [   ] TMG11.ZIP 28-Nov-1995 10:00 2.7M [TXT] TROUBLE.TXT 11-Sep-1995 19:01 5k

	    
	    ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
	    º                                                     º
	    º                  TOO MANY GECKOS!                   º
	    º                   Copyright 1995                    º
	    º              ANARCHY ENTERTAINMENT INC.             º
	    º                 All Rights Reserved                 º
	    º                                                     º
	    ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ            
		       
      ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
	    "TOO MANY GECKOS!" SHAREWARE MAY BE FREELY DISTRIBUTED!
	    
       That means you should give copies of "TOO MANY GECKOS!" Shareware
	     to all your friends and every other living human you 
		     encounter while roaming planet earth!
			 
			 See Section [11] for details
      ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ                   
			    
			    ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			    º TABLE OF CONTENTS º
			    ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
		      
			 [1]  Installation & Setup
			 [2]  Introduction 
			 [3]  Object of the Game 
			 [4]  The Environment        
			 [5]  How to Play  
			 [6]  Controls
			 [7]  Keyboard Controls  
			 [8]  Tips and Strategies           
			 [9]  Troubleshooting    
			[10]  Ordering Registered TMG!
			[11]  Distribution Information
			[12]  Nutritional Information


			 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			 º [1] Installation & Setup º
			 ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

		    TOO MANY GECKOS! Requires the following:

     [1]  MSDOS           - Not Windows, not Windows '95...
			    Start your machine in DOS!
     [2]  The DOS prompt  - Not DOSSHELL, not Windows DOS box... 
			    Start from the DOS Prompt!
     [3]  386 or better   - Not 8088, not 8086, not 286... 
			    386 or better! (Get a new machine!) 
     [4]  4 MB of RAM     - Not 640K, not 1MB... 
			    Make sure you have at least 4 MB or RAM! 
     [5]  VGA Card        - Not CGA, not EGA... 
			    Your computer must have a VGA card or better!
     [6]  Mouse           - Not a cat, not a dog...
			    The mouse driver must be installed from DOS!

     SETUP.EXE is the program that configures TMG! for the specifics 
     of your machine.  If you wish to change sound card or memory 
     options, you can run SETUP again and change those options.

     TMG.EXE is the program that runs the game.  Type "TMG" to play! 

			    ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			    º [2] Introduction º
			    ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     Along the river Nile rise the pyramids, one of the seven wonders
     of the world.  Conclusive new evidence suggests that the pyramids 
     were actually constructed by a highly intelligent tribe of small,
     insect eating lizards called "geckos."  In recognition of their 
     great architectural achievement, you must rise to their challenge:  
     Can you reconstruct the pyramids as they have done, so that all the 
     geckos match correctly, both inside and outside the structures?

			 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			 º [3] Object of the Game º
			 ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
     
     There is a great task needing to be done.  It will be a long and 
     arduous test of the mind if you dare to accept its challenge.  
     
     For those of you who are feeble minded and the weak at heart, read 
     no further, for mental agony surely awaits.  Turn back now, like the 
     dim-witted masses before you who long ago conceded defeat and 
     quietly sank back into their mundane lives of oblivion. 
     
     Before you step out on the path of adventure, think of the brave 
     souls who were forced to turn away, their minds crushed under the 
     weight of the riddles that lay before them.  Pay your respects to 
     the few great minds who dared to accept the full strain of the 
     puzzles that still remain incomplete.  Sadly, they are longer counted 
     among the wise, their faces paled and their eyes forever blank, a 
     testament to the psychic damage they incurred.  
     
     Read on only if your intellect matches your boldness of character, 
     for dozens of pyramids and temples along the Nile River have been 
     destroyed.  Only one bearing great will power and superior wit can 
     turn chaos into balance and harmony, and restore order to the land!
		    
			   ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			   º [4] The Environment º
			   ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
      
     You will be visiting famous locations along the Nile River.
     Depending upon where you are, it may be morning, day, evening
     or night.  Wherever you end up, that's where you'll be!

     The puzzle is always at the center of your screen.  As the game
     starts, the puzzle will explode, and the pieces will be scattered
     all around.  (That's why this is a puzzle!)

     What's left behind is the wire model which shows you the shape 
     of the puzzle, and where to put the pieces.  You can find 
     individual puzzle pieces by moving around the environment.

     You will experience the game by revolving around the puzzle like
     the earth revolves around the sun.  You can adjust your view so that
     you are up high, like a bird, looking down at the puzzle, or you can
     move your view way down low, where you'll see the puzzle like a worm
     sees the world.  You can zoom back, far away from the puzzle, or you
     zoom in super close so the pieces are right in your face.  You can
     also tilt your head up or down.  (The closer you are to the ground,
     and the tighter you zoom in towards the puzzle, the more profound
     the effect will be when you tilt your head.)

     While moving around the environment, you will also encounter
     such things as palm trees, statues, animals, etc.  These "sprites"
     are just part of the scenery.  After you get good at the game,
     take some time to examine the sprites.  In the Registered Version
     of Too Many Geckos, look for secret clues hidden in the sprites!

			     ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			     º [5] How to Play º
			     ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     You will begin your journey in Nubia, and travel up the Nile River
     through Upper, Middle, and Lower Egypt, rebuilding the destroyed 
     pyramids and temples you encounter in each location.  
     
     Your task, should your mind withstand its magnitude, will be to 
     rebuild each different pyramid.  You will do this by placing the 
     different pieces into the wire model that indicates the final 
     shape of the structure you are rebuilding.  Then you must rotate 
     each piece until the geckos' colors match with every other piece 
     in the puzzle!

     But it is not enough just to match the colors of the geckos!  
     For every gecko that matches color, you must also match heads 
     and tails - on every piece in the puzzle!

     After you have completed your task you must find a quiet place along 
     the Nile River to relax and let the knots in your brain unravel!

			      ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			      º [6] Controls º
			      ÈÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
	  
	 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ 
	 ³    There are three main things for you to know about    ³
	 ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ 

     [1]  Pieces - There are two different kinds. 
	  4-sided piece - Tetrahedron
	  5-sided piece - Pyramid
	       
     [2]  Wire Model - This shows you the shape of the structure
	  you are building.  The glowing section indicates where
	  the piece you have selected will snap into.

     [3]  Control Panel - Here's where most of the action takes place.
	  It's divided up into three sections:
			
			ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ 
			³    Piece Manipulation    ³
			ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ 
			
     [SNAP IN]     Snaps the selected piece into the highlighted
		   section of the wire model.

     [SWAP]        Swaps the selected piece with another of your choice.

     [POP OUT]     Pops the selected piece out of the wire model.

     [ROTATIONS]   Twists and turns the selected piece.
			   
			   ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ 
			   ³    View Control    ³
			   ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ 

     [ZOOM OUT]    Zooms your view out.          
     
     [ZOOM IN]     Zooms your view in.
	  
     [MOVE UP]     Moves your view up.

     [MOVE DOWN]   Moves your view down.

     [MOVE LEFT]   Moves your view left.

     [MOVE RIGHT]  Moves your view right

     [TILT]        Tilts your head up and down.  The effect will be
		   more profound when your view is close to the ground 
		   and you are zoomed up close to the puzzle.
			    
			 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ 
			 ³    Piece Selection    ³
			 ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ 

     [PIECE]       Cycles through the available pieces.  This will 
		   re-adjust your view so that you are behind the newly
		   selected piece, looking towards the puzzle.

     [WIRE]        Cycles through all the wire model sections.

     [MENU]        Brings you to the Game Menu

			     ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ 
			     ³    Game Menu    ³
			     ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ 

     [ESC - RETURN TO GAME]  This returns you to the game you are
			     currently playing.

     [OPTIONS]     Brings you to the options screen.

     [NEW GAME]    Brings you to the "Pick Your Quest Screen"
		   so you can start a new quest in either
		   Nubia, Upper Egypt, Middle Egypt or Lower Egypt.

     [LOAD GAME]   Lets you load a game that you saved in progress.

     [SAVE GAME]   Lets you save a game in progress.

     [HELP]        Lets you read the help screens.

     [QUIT]        Lets you quit the game.

			   ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ 
			   ³    Options Screen    ³
			   ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ 
	  
     [MUSIC]       This slider lets you adjust 
		   the volume of the Music.
      
     [SFX]         This slider lets you adjust 
		   the volume of the Sound Effects.

     [SPEED]       These buttons (1-4) let you pick the speed at which 
		   the game will run.  1 is smoothest, 4 is fastest.

     [SPRITES]     Lets you turn sprites (palm trees, etc.) on or off.

     [LIGHTS]      Lets you turn the light that shades the different
		   sides of the pieces on or off.  No real useful
		   purpose - just lets us show how cool the shading
		   of the different sides is!

     [PARALLAX]    Lets you turn the parallaxing layer of the background
		   art on or off.

     [MESSAGES]    Lets you turn the help messages on or off.
	       
			  ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			  º [7] Keyboard Controls º
			  ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     TOO MANY GECKOS! is designed to be used entirely with the mouse.
     However, for those die hard keyboard fans, we have also enabled
     game play control from the keyboard.  

     Speed Control is of interest to both mouse and keyboard players.
     The first four function keys control the speed at which the camera
     revolves around the puzzle arena.
	       
			  ÚÄÄÄ¿     ÚÄÄÄ¿     ÚÄÄÄ¿     ÚÄÄÄ¿
	 Function Key     ³F1 ³     ³F2 ³     ³F3 ³     ³F4 ³
			  ÀÄÄÄÙ     ÀÄÄÄÙ     ÀÄÄÄÙ     ÀÄÄÄÙ

	 Visual Effect    Smooth    Normal    Quick    Lightning
	  
	 CPU              Pentium   486/66    486/33    386/33

     The following keys are for those individuals who would rather
     use the keyboard than touch a mouse.


				Numeric Keypad:
				       

	      ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿
	      ³Num³         ³ / ³         ³ * ³         ³ - ³ wire
	      ÀÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ

	      ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿
	      ³ 7 ³ camera  ³ 8 ³ camera  ³ 9 ³ camera  ³ + ³ wire
	      ÀÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ         ³   ³
							³   ³
	      ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿         ³   ³
	      ³ 4 ³ camera  ³ 5 ³ snap    ³ 6 ³ camera  ³   ³
	      ÀÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ

	      ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿
	      ³ 1 ³ piece   ³ 2 ³ camera  ³ 3 ³ piece   ³ E ³
	      ÀÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ         ³ N ³
							³ T ³
	      ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿         ÚÄÄÄ¿         ³ E ³
	      ³ 0               ³ pop     ³ . ³         ³ R ³
	      ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ         ÀÄÄÄÙ         ÀÄÄÄÙ


     Wire frame positions can be selected by hitting the plus [+] and 
     minus [-] keys on the keypad.

     The pieces can be selected by hitting one [1] and three [3] on the 
     keypad.  Your view will change so you are looking directly at the 
     selected piece.

     To snap the pieces into place hit the five [5] key on the 
     numeric keypad.

     You can pop the selected piece out of the wire model by hitting
     the zero [0] key on the keypad.

     Keys seven [7] and nine [9] zoom the camera in and out.

     Keys eight [8] and two [2] move the camera up and down.

     Keys four [4] and six [6] move camera left and right around the puzzle.
				     

			       Keyboard:
				   
	  ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿
	  ³ Q ³ rotate  ³ W ³ rotate  ³ E ³ rotate  ³ R ³ tilt up
	  ÀÄÄÄÙ   Y     ÀÄÄÄÙ   X     ÀÄÄÄÙ   Y     ÀÄÄÄÙ
     
	  ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿         ÚÄÄÄ¿
	  ³ A ³ rotate  ³ S ³ rotate  ³ D ³ rotate  ³ F ³ tilt down
	  ÀÄÄÄÙ   Z     ÀÄÄÄÙ   X     ÀÄÄÄÙ   Z     ÀÄÄÄÙ

       
     [W] and [S] rotate the selected piece about the X-Axis
	 
     [Q] and [E] rotate the selected piece about the Y-Axis
	 
     [A] and [D] rotate the selected piece about the Z-Axis

     [R] and [F] tilt your head up and down.

			 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			 º [8] Tips and Strategies º
			 ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     At first glance TOO MANY GECKOS! can look a bit overwhelming. 
     That's because you're a wimp!  Power down some raw eggs and  
     give it another go.  If you apply some simple strategies to 
     the game, you can solve the puzzles like a pro! 

     [1]  Use the hints!  If you look at the puzzle from the top
	  down, you will see half-geckos on the floor!  What a
	  way to start the day!

     [2]  Match the Base pieces first.  
	  Nothin's worse than putting together the entire puzzle
	  from a side-view only to find that the geckos that have 
	  to match on the floor are still messed up.  Get your 
	  view way up high, and begin matching up the base pieces 
	  to the floor. Now you're cookin'!
 
     [3]  Match as many of the 5-sided pieces (pyramids) as 
	  you can before you mess with the 4-sided pieces
	  (tetrahedrons).  You can think of the 5-sided pieces 
	  as your friends!  Sometimes the 4-Sided pieces can 
	  rotate in ways that make them pure evil.

     [4]  Get good with the WIRE buttons.
	  Pushing the WIRE buttons will let you surf through the 
	  available positions in the wire model, and you can quickly 
	  try the same piece in a number of different positions.

     [5]  Examine the colors.  Here's a little mental  
	  gymnastic you can do that will make you a much better
	  TMG player, as well as sharpen up your mind for your 
	  next trip to the grocery store.  Say you've snapped in
	  a couple of pieces that match just fine.  Trouble is,
	  you've got to put another piece next to or between 
	  them, and you don't know where to start.  Here's what 
	  you do.  Remember the colors of the geckos on the edges 
	  of the pieces that are set in place - let's say it's
	  Purple, Purple, Yellow.  Now, look for other pieces out
	  there somewhere with Purple, Purple, and Yellow on them.
	  Rule out all the pieces that don't fit this scheme, and 
	  try to fit all the ones that are possibilities.

     [6]  Now REALLY Examine the colors!  There are a couple
	  of different ways to look at the pieces and imagine the
	  colors schemes on the pieces that have to match them.  If 
	  you can master these techniques, you'll be able to snap the
	  pyramids and temples together faster than they blow apart!
	  You might also improve your SAT scores!  One of the most 
	  powerful techniques is to imagine the match from the inside
	  out.  Huh? what's he talking about? - Listen up!
	 
	  It's very common to look for colors that match along
	  the EDGES of two touching pieces - but it's twice as deadly
	  to look for the colors that match from FACE to FACE.
	  When you look for matches along an EDGE, you become like a 
	  robot executing an efficient searching process - but when 
	  you look for matching FACES, you're cookin' with style.  
	     
	  Think of it this way - two pieces are joined FACE to FACE.  
	  You can plainly see all the geckos matching along the EDGES 
	  from piece to piece.  But, unseen... lurking in the dark
	  where the two FACES of those pyramids are pushed together,
	  are matches going on where nobody can see them.  When you 
	  peel them apart, the two FACES are like perfect
	  mirror images of each other!

	  So, when you can see the FACE of one piece, and you know
	  another piece will have to fit next to it and cover up that
	  FACE until the end of time, take a little picture of that 
	  FACE in your mind's eye, and then find the piece that's out 
	  there somewhere that has no choice but to match perfectly!

     REMEMBER:  This is a puzzle, which means thinking will be involved! 
 
			  ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
			  º [9] Troubleshooting º
			  ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     There is a file which contains the answers to common questions.
     The file is called TROUBLE.TXT  If this file doesn't answer 
     your question, it will tell you how to contact technical
     support from Anarchy Entertainment.  
			 
		      ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
		      º [10] Ordering Registered TMG! º
		      ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     Look for the file called ORDER.TXT  That's the file that
     has all the information you'll need to get your copy
     of the Registered TOO MANY GECKOS!


		      ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
		      º [11] Distribution Information º
		      ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     TOO MANY GECKOS! Shareware is freely distributable to any and
     every animal, mineral, vegetable, living human, or cosmic 
     entity, so long as it is distributed in UNMODIFIED FORM and 
     no fees are charged.

		      ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
		      º [12] Nutritional Information  º
		      ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ

     Nutritional Information is provided for individuals who, on the advice
     of their doctor, are monitoring their caloric intake.

		 ANARCHY ENTERTAINMENT IS PROUD TO ANNOUNCE THAT 
		     "TOO MANY GECKOS!" IS 100% FAT FREE!

     Serving Size ................ A couple Megs
     Servings per Shareware ...... 6 Levels
     Servings per Registered ..... 36 Levels - plus a Secret Level
				   Oops! now it's not a Secret anymore!
     
     Calories .................... 0 g       Vitamin A .......... 0%   
     Total Fat ................... 0 g       Vitamin C .......... 0%
	Saturated Fat ............ 0 g       Calcium ............ 0%
	Polyunsaturated Fat ...... 0 g       Iron ............... 0%
	Monounsaturated Fat ...... 0 g       Plastic............. 0%
     Cholesterol ................. 0 mg      Neoprene ........... 0%
     Sodium ...................... 0 mg      
     Total Carbohydrate .......... 0 g       WARNING:  Studies in some
	Dietary Fiber ............ 0 g       Beta testers have shown that
	Sugars ................... 0 g       playing TOO MANY GECKOS! 
     Protein ..................... 0 g       can become addictive.

     Ingredients:  C, ASM, PCX, MID, WAV, PAL, Pyramids, Tetrahedrons, 
		   Sprites, Texture Mapping, Light Sourcing, BRDS, ROT, 
		   MX, MISC, RAW, SCRS, Seconds, Minutes, Hours, Days, 
		   Weeks, Years, Blood, Sweat, Tears.