Index of /beachware/GAMES/MEDWAR11

      Name                    Last modified       Size  Description

[DIR] Parent Directory 11-Jan-2006 05:13 - [TXT] FILE_ID.DIZ 10-Nov-1994 10:29 1k [   ] MEDWAR.EXE 10-Nov-1994 10:29 386k [TXT] MEDWAR.HLP 10-Nov-1994 10:29 330k [TXT] NEW.SCN 10-Nov-1994 10:29 1k [TXT] ORIGINAL.SCN 10-Nov-1994 10:29 1k


INTRODUCTION        
============

	Welcome to the world of MEDIEVAL WAR. This readme.txt file
contains information on how to install the program, playing the game,
and registration. Remember that this program runs under Microsoft
Windows.


INSTALLATION
============
	
	STEP ONE: To install the game, a directory must be created or 
selected. If the game is already in a suitable directory skip to STEP THREE. 
If there is a suitable directory already in existence on the hard drive, 
proceed to STEP TWO. Otherwise create a subdirectory for it. For example:

		c:
		cd \
		md medwar

	STEP TWO: Copy the files medwar.exe, medwar.hlp, new.scn, 
original.scn, and readme.txt to the desired directory. For example:
	
		copy c:\xtalk\fil\medwar.exe c:\medwar

	STEP THREE: Start Microsoft Windows and select the 'Games' program 
group in the Program Manager. Use the menu command File-New... to create a 
new program item. Enter "Medieval War" in the Description box and enter the 
subdirectory that was used in STEP ONE followed by \medwar.exe in the Command 
Line box, then select OK. For example:

		Description   Medieval War
		Command Line  c:\medwar\medwar.exe

	STEP FOUR: Start the game by double-clicking on the shield icon.


PLAYING THE GAME
================

	MEDIEVAL WAR is played on a grid of variable size depending on the
scenario. There are various islands throughout the grid with cities, forests,
and mountains. You and your opponents (computer or human) start the game
with one city each.
	The object of the game is to build up your forces, and capture cities
until you are strong enough to attack the other players. To win the game
you must capture all of your opponent's cities and destroy all of  your
opponent's pieces or force all of your opponents to surrender.
	You begin the game by naming your first city then selecting the type 
of piece that you want to start building in that city. We recommend that you
begin with a Light infantry piece as they can both explore and take cities
fairly well. When your first piece has been built, you will see it on top of
your city and you will also be able to see the map one square in all 
directions. The rest of the squares on the map will be black. This is because 
you haven't explored them yet. To explore, use the mouse to drag the first 
piece one square in any direction. This will allow you to see more of the map 
because any square within one square of your piece will become uncovered. 
Each uncovered square will remain so until the end of the game. Continue 
moving around until you have found an empty city (a white L-shaped structure 
within a square). To capture it, move on top of it. Two things may happen: 
your piece might be destroyed or your piece might take the city. If you take 
the city, it will turn your color and your piece will disappear, becoming a 
garrison force inside the city. You will also be prompted to select what this 
city will start to build. 
	Meanwhile your other city is building a second piece. To change the 
type of piece that is being built in a city, double-click on that city. A
dialog-box will pop up allowing you to change the piece. Any turns that went
into building the original piece will be lost if it is changed. If you are 
stuck on an island, build a Light galleon to get off. Move a Light infantry 
or other land piece on top of the transport to load it. Then move the 
transport over the sea to find a new island.

	This is a brief introduction. To get more help about the rules of the 
game use the extensive on-line help by pressing F1.


REGISTERING MEDIEVAL WAR
========================

	MEDIEVAL WAR is a shareware program which means that MEDIEVAL
WAR was distributed freely in order to allow people to "test drive" it. The 
try-before-you-buy concept allows users to find out which programs are useful 
before purchasing them. If a shareware program is useful or entertaining, 
please support it through registration. The registration fee for MEDIEVAL WAR 
is only $29.95. Registration entitles you to the newest version of the 
program, extra games and scenarios (such as Agincourt and Hastings), sound 
files, a printed manual, a reference card, customer support (through the mail 
or on Compuserve), and information (and discounts) on other offerings from 
Burnham Park Software, Inc. To register, send a check or money order to:
		
		Mark Brownstein
		Burnham Park Software, Inc.
		P.O. Box #814
		Chicago, IL 60690-0814

		(312) 922-1326
		Compuserve: 71532,3271