,[n     1Jhdefg h?ibjklmn o$ Z | , - . / 0 18 2T 3i 4 5 6 7 8 9) :< ;S <} = > ? @ A$ B; CP De E F G H I& J@ K[ L| M N O P Q"RGStTUVWXKYoZ[\]+[<bXBYbZ}[\]^_'`?anbcdef3gT|-Cm7cs 6\ + I h  &Fq4X$T:m ) B K     L    1 o    * d ! :! ! ! ! " A" y" " " " # # O# # # # 0$ a$ z$ $ $ $! $" '%# V%$ %% %& %' +&( [&) &* &+ & ' ,' 5' i' ' ' ' -( k( ( ()J)))out of memory error seeking in file error reading from file no more page slots attempting to reallocate a locked object swapfile limit reached - out of virtual memory error writing file exceeded swap page table limit requested client object number already in use client mapping table is full no memory, even after swapping/garbage collection no memory to resize (expand) an object unable to open swap file can't get a new object header mcm cannot find object to load (internal error) attempting to free a locked object (internal error) invalid token end of file while scanning string symbol too long - truncated to "%s" no space in local symbol table invalid preprocessor (#) directive no filename in #include directive invalid #include syntax can't find included file "%s" no matching delimiter in #include filename out of space for symbol table expansion input line is too long warning: file "%s" already included; #include ignored operation is too big for undo log no more undo information incomplete undo (no previous savepoint) expected %s expected a symbol expected a property name expected an operand expected a comma or closing paren (in arg list) no space for new parse node expected object name redefining symbol as external function redefining symbol as function can't use "class" with function/external function unary operator required binary operator required invalid binary operator invalid assignment variable name required comma or semicolon required in local list right brace required (eof before end of group) 'break' without 'while' 'continue' without 'while' 'else' without 'if' warning: possible use of '=' where ':=' intended unexpected end of file general syntax error invalid operand type can't expand local symbol table can't expand argument symbol table redefining a function which is already defined 'case' or 'default' not in switch block constant required in switch case value label required for 'goto' 'goto' label never defined too many superclasses for object redefining symbol as object property being redefined in object invalid property value invalid vocabulary property value invalid template property value (need string) template base property name too long too many templates (internal compiler limit) invalid value for compound word (string required) invalid value for format string (string required) invalid value for synonym (string required) undefined symbol invalid value for specialWords list (string required) "self" is not valid in this context warning: possible unterminated string 'replace'/'modify' not allowed with external function 'modify' not allowed with function; ignored 'modify'/'replace' ignored with forward declaration 'modify' can only be used with a defined object object cannot grow any bigger - code too big no more temporary labels/fixups (internal compiler limit) (internal error) label never set invalid datatype for list element too many debugger source line records (internal limit) vocabulary being redefined for object location of object "%s" is not an object contents of object "%s" is not list overflow trying to build contents list required object "%s" not found warning - object "%s" not found too many built-in functions (internal error) unable to open game for writing error writing to game file too many sc's for writing in fiowrt undefined function "%s" (first use: %s) undefined object "%s" (first use: %s) undefined symbols found unable to open game for reading error reading game file file has invalid header - not a TADS game file unknown resource type in .gam file unknown object type in OBJ resource file saved by different (incompatible) version error loading object on demand object too big for load region (internal error) did not expect external function compiler cannot write this file version user requested cancel of current operation stack overflow heap overflow numeric value required stack underflow logical value required invalid datatypes for magnitude comparison string value required invalid datatypes for binary '+' operator invalid datatypes for binary '-' operator object value required function pointer required property pointer value required 'exit' statement executed 'abort' statement executed 'askdo' statement executed 'askio' executed; preposition is object #%d 'quit' executed 'reset' executed list value required index value too low (must be >= 1) index value too high (must be <= length(list)) invalid type for built-in function invalid value for built-in function "%s" wrong number of arguments to built-in wrong number of arguments to user function string/list not allowed for fuse/daemon arg internal error in setfuse/setdaemon/notify too many fuses too many daemons too many notifiers fuse not found in remfuse daemon not found in remdaemon notifier not found in unnotify internal error in remfuse/remdaemon/unnotify load-on-demand loop: property not being set (internal) undefined object in vocabulary tree c-string conversion overflows buffer (internal limit) invalid opcode (internal error) property evaluated for non-existent object unable to load external function "%s" error executing external function "%s" circular synonym invalid command-line usage error opening input file game not compiled for debugging - use -ds option unable to create error logging file error setting breakpoint: unknown symbol error setting breakpoint: symbol is not a property error setting breakpoint: symbol is not a function error setting breakpoint: property not defined in object error setting breakpoint: property is not code error: breakpoint is already set at this location error setting breakpoint: breakpoint not at line too many breakpoints breakpoint was not set too many symbols in eval expression (internal limit) unable to find source file "%s" assignment to local is illegal in watch expression inactive frame (expression value not available) too many watch expressions watch expression not set extraneous text after end of command error setting breakpoint: symbol is not an object usage: tc [options] file options: -ds (-)[toggle] generate source debugging information -e file capture errors/warnings in file -fv a|b|* .GAM file version to generate -i path add path to include file search list -l file load precompiled header file -m memory suboptions (use -m? to list) -o file write game to file (-o- for no output) -p (-)[toggle] pause for key after compilation -s (-)[toggle] show statistics after compilation -tf file use file for swapping (default: TADSSWAP.DAT) -ts size maximum swapfile size (default: unlimited) -t (+)[toggle] swapping -v level (0) set warning verbosity level -w file precompile headers to file -Z code generation options (use -Z? to list) -1 v1 compatibility options (use -1? to list) toggle options: add + to enable, - to disable, nothing to toggle (default is shown in parentheses before [toggle] above) -Z (code generation) suboptions: -Za (+)[toggle] run-time user function argument checking -1 (TADS version 1 compatibility) suboptions: -1a (+)[toggle] run-time user function argument checking (same as -Za) -1k (-)[toggle] disable new keywords -1e (-)[toggle] ignore ';' after 'if {...}' -1d new replace 'do' keyword with 'new' With no suboption, -1 acts like a toggle option for all toggle-type v1 compatibility options memory options -m size limit in-memory cache to size (in bytes) -mg size goto label table size (default 1024 bytes) -mh size heap size (default 1024 bytes) -ml size local symbol table size (default 2048 bytes) -mp size parse node pool size (default 6144 bytes) -ms size stack size (default 50 elements) usage: tr [options] file options: -i file read commands from file -o file write commands to file -l file log all output to file -m size maximum cache size (in bytes) -mh size heap size (default 2048 bytes) -ms size stack size (default 200 elements) -p [toggle] pause after play -tf file use file for swapping (default: TADSSWAP.DAT) -ts size maximum swapfile size (default: unlimited) -tp (-)[toggle] preload all objects -t- disable swapping (enabled by default) -u size set undo to size (0 to disable; default 16384) toggle options: add + to enable, - to disable, nothing to toggle usage: tdb [options] file options: -i path add path to source file search list -m size maximum cache size (in bytes) -mh size heap size (default 2048 bytes) -mp size parse pool size (default 2048 bytes) -ms size stack size (default 200 elements) -tf file use file for swapping (default: TADSSWAP.DAT) -ts size maximum swapfile size (default: unlimited) -t- disable swapping (enabled by default) -u size set undo to size (0 to disable; default 16384) warning: graphics resource file "%s" not found can't find room "%s" (it's used in the resource file) can't find object "%s" (it's used in a hot spot resource) can't find object "%s" (it's used in an icon resource)