#include "iff/compiler.h" struct Region { long dummy; }; struct VSprite { long dummy; }; struct collTable { long dummy; }; struct TimeVal { long dummy; }; #include "exec/types.h" #include "exec/nodes.h" #include "exec/lists.h" #include "exec/libraries.h" #include "exec/ports.h" #include "exec/tasks.h" #include "exec/devices.h" #include "exec/interrupts.h" #include "exec/io.h" #include "exec/memory.h" #include "exec/alerts.h" #include "graphics/gfx.h" #include "graphics/clip.h" #include "graphics/rastport.h" #include "graphics/view.h" #include "graphics/gfxbase.h" #include "graphics/gfxmacros.h" #include "graphics/layers.h" #include "graphics/text.h" #include "graphics/sprite.h" #include "devices/timer.h" #include "devices/inputevent.h" #include "devices/keymap.h" #include "intuition/intuition.h"